尝试新的虚拟现实沉浸策略来缓解晕屏

S. F. M. Zaidi, T. Male
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引用次数: 7

摘要

晕屏病与使用头戴式设备(HMD)的虚拟现实(VR)有关,也被称为虚拟现实环境中的晕动病。研究人员和开发人员一直在努力寻找一种合适的技术设施来减轻这种恶心的感觉。在本文中,我们的目标是通过增强用户在虚拟世界中的存在感和参与度,进一步改进VR沉浸技术。我们的研究结果表明,在相同的虚拟现实环境中,通过不同的方式,可以克服晕动症,从而使用户接受虚拟现实技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Experimenting novel virtual-reality immersion strategy to alleviate cybersickness
Cybersickness, related to virtual-reality (VR) using head-mounted devices (HMD), is also known as motion sickness in VR environment. Researchers and developers have been working to find an appropriate technological facility to alleviate this feeling of sickness. In this paper, we aim to further improve VR immersion technique via HMD by strengthening userś sense of presence in the virtual world along with engagement. Our results show that, with alternative ways in the same VR environment, cybersickness could be overcome resulting in user acceptability of VR technology.
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