{"title":"尝试新的虚拟现实沉浸策略来缓解晕屏","authors":"S. F. M. Zaidi, T. Male","doi":"10.1145/3281505.3281613","DOIUrl":null,"url":null,"abstract":"Cybersickness, related to virtual-reality (VR) using head-mounted devices (HMD), is also known as motion sickness in VR environment. Researchers and developers have been working to find an appropriate technological facility to alleviate this feeling of sickness. In this paper, we aim to further improve VR immersion technique via HMD by strengthening userś sense of presence in the virtual world along with engagement. Our results show that, with alternative ways in the same VR environment, cybersickness could be overcome resulting in user acceptability of VR technology.","PeriodicalId":138249,"journal":{"name":"Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-11-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Experimenting novel virtual-reality immersion strategy to alleviate cybersickness\",\"authors\":\"S. F. M. Zaidi, T. Male\",\"doi\":\"10.1145/3281505.3281613\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Cybersickness, related to virtual-reality (VR) using head-mounted devices (HMD), is also known as motion sickness in VR environment. Researchers and developers have been working to find an appropriate technological facility to alleviate this feeling of sickness. In this paper, we aim to further improve VR immersion technique via HMD by strengthening userś sense of presence in the virtual world along with engagement. Our results show that, with alternative ways in the same VR environment, cybersickness could be overcome resulting in user acceptability of VR technology.\",\"PeriodicalId\":138249,\"journal\":{\"name\":\"Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-11-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3281505.3281613\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3281505.3281613","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Experimenting novel virtual-reality immersion strategy to alleviate cybersickness
Cybersickness, related to virtual-reality (VR) using head-mounted devices (HMD), is also known as motion sickness in VR environment. Researchers and developers have been working to find an appropriate technological facility to alleviate this feeling of sickness. In this paper, we aim to further improve VR immersion technique via HMD by strengthening userś sense of presence in the virtual world along with engagement. Our results show that, with alternative ways in the same VR environment, cybersickness could be overcome resulting in user acceptability of VR technology.