研究沉浸式和非沉浸式虚拟技术设置下的情感识别过程

Claudia Faita, F. Vanni, Camilla Tanca, E. Ruffaldi, M. Carrozzino, M. Bergamasco
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引用次数: 4

摘要

本文研究了利用沉浸式虚拟环境(IVE)来评估人脸情感识别过程(ERF)。ERF主要是通过使用类似于通用表情的静态照片来探索的。然而,这种方法并不能反映出人脸的生动性。虚拟现实(VR)利用动画代理,试图通过再现面部表情的内在动态来克服这个问题,但在自然环境之外。我们建议使用IVE技术模拟真实场景并结合显示动态面部表情的虚拟代理(VAs)来改进ERF的研究。为了支持我们的观点,我们进行了一项实验,在实验中,两组受试者必须在IVE和No-IVE条件下识别普遍和基本情绪的VAs面部表情。目的是评估浸泡在VE中对ERF调查的影响。结果表明,IVE的沉浸程度不会干扰识别任务,并且在面部识别中具有较高的准确性,这表明IVE可以用于研究ERF的过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigating the process of emotion recognition in immersive and non-immersive virtual technological setups
This paper investigates the use of Immersive Virtual Environment (IVE) to evaluate the process of emotion recognition from faces (ERF). ERF has been mostly probed by using still photographs resembling universal expressions. However, this approach does not reflect the vividness of faces. Virtual Reality (VR) makes use of animated agents, trying to overcome this issue by reproducing the inherent dynamic of facial expressions, but outside a natural environment. We suggest that a setup using IVE technology simulating a real scene in combination with virtual agents (VAs) displaying dynamic facial expressions should improve the study of ERF. To support our claim we carried out an experiment in which two groups of subjects had to recognize VAs facial expression of universal and basic emotions in IVE and No-IVE condition. The goal was to evaluate the impact of the immersion in VE for ERF investigation. Results showed that the level of immersion in IVE does not interfere with the recognition task and a high level of accuracy in facial recognition suggests that IVE can be used to investigate the process of ERF.
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