基于边缘的网格简化方法

Kyowoong Choo, I. Yun, Sang Uk Lee
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引用次数: 7

摘要

本文提出了一种在不同分辨率下简化三角曲面的新方法。大多数基于迭代顶点抽取的算法依赖于距离作为误差度量,而该算法利用边缘准则去除顶点。顶点的内角定义为连接到顶点的边的组合所形成的所有可能的角的最大值。由于用内角检测的曲面曲率比传统的距离度量提供了更多的信息来决定顶点的移除,因此该算法可以用更少的计算量来近似曲面。这对边形成的三角形的高度也用作附加约束。因此,计算负荷可以从传统算法的指数尺度大大减少到线性尺度,同时产生相当的误差水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Edge-based approach to mesh simplification
The paper presents a novel technique for simplifying a triangulated surface at different levels of resolution. While most existing algorithms based on iterative vertex decimation rely on distance as error metric, the proposed algorithm utilizes an edge criterion for removing a vertex. An interior angle of a vertex is defined as the maximum value of all possible angles formed by combinations of edges connected to a vertex. Since the surface curvature examined with the interior angle gives more information for deciding the removal of a vertex than the conventional distance measure, the proposed algorithm can approximate the surface with less computation. The height of a triangle that the pair of edges forms is also used as an additional constraint. The computational overload can thus be greatly reduced to linear scale from the exponential scale of the conventional algorithms while yielding a comparable error level.
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