A. M. Nidhom, H. Elmunsyah, Andika Bagus Nur Rahma Putra, Azhar Ahmad Smaragdina, Gres Dyah Kusuma Ningrum, Muchamad Irsyad
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The development of Code Play (CP) based on MOOC resulted in a MOOC concept that is directly integrated with Code Play; the mechanism is code play embedded in MOOC learning content that directly produces simulation output from MOOC; the development's results are successful and can be used normally in online lecture conditions; the results of the Media Expert Test show that the results are satisfactory. Material Expert's scores are also quite good, with 95.83 percent for software engineering, 100 percent for visual communication, 95.45 percent for learning design, and a total of 96.25 percent at this stage. The test findings show a rise in vocational students' learning motivation of 85.6 percent, based on ten descriptions of markers of vocational students' motivation. This research shows that student learning motivation has increased by 27% in the pandemic era. This pertains to the 10 indications that have been discussed and have favorable implications for the use of MOOC that are integrated with code play in learning in the pandemic era.","PeriodicalId":123775,"journal":{"name":"2022 2nd International Conference on Information Technology and Education (ICIT&E)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-01-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Code Play (CP) based on MOOC to Boost Vocational Students' Learning Motivation During the Pandemic\",\"authors\":\"A. M. Nidhom, H. Elmunsyah, Andika Bagus Nur Rahma Putra, Azhar Ahmad Smaragdina, Gres Dyah Kusuma Ningrum, Muchamad Irsyad\",\"doi\":\"10.1109/ICITE54466.2022.9759887\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Development of Code Play is the subject of this study. Based on MOOC, the goal is to create MOOC that are integrated with code play. 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引用次数: 1
摘要
代码游戏的发展是本研究的主题。以MOOC为基础,目标是创建与代码游戏相结合的MOOC。代码播放是一种编程模拟方法,它可以显示结果,而无需使用几个工具来执行命令。ADDIE机制用于开发过程,它由五个阶段组成:分析、设计、开发、实现和评估。基于MOOC的Code Play (CP)发展产生了与Code Play直接融合的MOOC概念;其机制是嵌入在MOOC学习内容中的代码游戏,直接产生MOOC的仿真输出;开发的结果是成功的,可以在网络教学条件下正常使用;经媒体专家测试,结果令人满意。Material Expert的成绩也相当不错,软件工程95.83%,视觉传达100%,学习设计95.45%,现阶段总分96.25%。通过对中职学生学习动机的10个指标的描述,测试结果显示,中职学生的学习动机上升了85.6%。这项研究表明,在大流行时期,学生的学习动机增加了27%。这与已经讨论过的10个迹象有关,这些迹象对在大流行时代的学习中使用与代码游戏相结合的MOOC具有有利的影响。
Code Play (CP) based on MOOC to Boost Vocational Students' Learning Motivation During the Pandemic
Development of Code Play is the subject of this study. Based on MOOC, the goal is to create MOOC that are integrated with code play. Code play is a programming simulation method that can display results without using several tools to perform the command. The ADDIE mechanism is used in the development process, and it consists of five stages: analysis, design, development, implementation, and evaluation. The development of Code Play (CP) based on MOOC resulted in a MOOC concept that is directly integrated with Code Play; the mechanism is code play embedded in MOOC learning content that directly produces simulation output from MOOC; the development's results are successful and can be used normally in online lecture conditions; the results of the Media Expert Test show that the results are satisfactory. Material Expert's scores are also quite good, with 95.83 percent for software engineering, 100 percent for visual communication, 95.45 percent for learning design, and a total of 96.25 percent at this stage. The test findings show a rise in vocational students' learning motivation of 85.6 percent, based on ten descriptions of markers of vocational students' motivation. This research shows that student learning motivation has increased by 27% in the pandemic era. This pertains to the 10 indications that have been discussed and have favorable implications for the use of MOOC that are integrated with code play in learning in the pandemic era.