纹理覆盖到可变形的表面使用HMD

M. Emori, H. Saito
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引用次数: 5

摘要

我们提出了一个使用HMD实时将纹理叠加到物体的可变形表面上的系统。我们假设投影到HMD图像上的曲面由曲面组成,这些曲面可以近似为二维几何曲面,因此我们可以使用二维几何变换矩阵对纹理进行变形,并将变形的纹理叠加到HMD图像上。系统在每一帧中计算变换矩阵,即使带有HMD的观察者移动或变形表面,纹理也会实时覆盖。在该系统中,我们选择具有可变形形状的书籍作为对象,并选择文档作为纹理。因此,观察者可以像阅读真正的书籍一样阅读数字化文档。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Texture overlay onto deformable surface using HMD
We propose a system that overlays textures onto the deformable surface of an object in real time using HMD. We assume that the surface projected onto an HMD image consists of curved surfaces which can be approximated by 2D geometric curved surface, so that we can deform textures using the matrix of 2D geometric transformation and the deformed textures are overlaid onto the HMD image. The system computes the transformation matrix in each frame, the textures are overlaid in real time even if an observer with HMD moves or deforms the surface. In the system, we select a book as the object with deformable shape and documents as the textures. Therefore, the observer can read digitized documents as if he reads real books.
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