{"title":"GLB:分布式内存架构的低成本调度算法","authors":"A. Radulescu, A. V. Gemund","doi":"10.1109/HIPC.1998.738001","DOIUrl":null,"url":null,"abstract":"This paper proposes a new compile time scheduling algorithm for distributed-memory systems, called Global Load Balancing (GLB). GLB is intended as the second step in the multi-step class of scheduling algorithms. Experimental results show that compared with known scheduling algorithms of the same low-cost complexity, the proposed algorithm improves schedule lengths up to 30%. Compared to algorithms with higher order complexities, the typical schedule lengths obtained with the proposed algorithm are at most twice longer.","PeriodicalId":175528,"journal":{"name":"Proceedings. Fifth International Conference on High Performance Computing (Cat. No. 98EX238)","volume":"64 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-12-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"GLB: a low-cost scheduling algorithm for distributed-memory architectures\",\"authors\":\"A. Radulescu, A. V. Gemund\",\"doi\":\"10.1109/HIPC.1998.738001\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper proposes a new compile time scheduling algorithm for distributed-memory systems, called Global Load Balancing (GLB). GLB is intended as the second step in the multi-step class of scheduling algorithms. Experimental results show that compared with known scheduling algorithms of the same low-cost complexity, the proposed algorithm improves schedule lengths up to 30%. Compared to algorithms with higher order complexities, the typical schedule lengths obtained with the proposed algorithm are at most twice longer.\",\"PeriodicalId\":175528,\"journal\":{\"name\":\"Proceedings. Fifth International Conference on High Performance Computing (Cat. No. 98EX238)\",\"volume\":\"64 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-12-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. Fifth International Conference on High Performance Computing (Cat. No. 98EX238)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HIPC.1998.738001\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. Fifth International Conference on High Performance Computing (Cat. No. 98EX238)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HIPC.1998.738001","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
GLB: a low-cost scheduling algorithm for distributed-memory architectures
This paper proposes a new compile time scheduling algorithm for distributed-memory systems, called Global Load Balancing (GLB). GLB is intended as the second step in the multi-step class of scheduling algorithms. Experimental results show that compared with known scheduling algorithms of the same low-cost complexity, the proposed algorithm improves schedule lengths up to 30%. Compared to algorithms with higher order complexities, the typical schedule lengths obtained with the proposed algorithm are at most twice longer.