四足机器人的主动碰撞运动

L. Shang, Wei Wang, J. Yi
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引用次数: 1

摘要

本文通过模拟四足动物的主动碰撞运动,提出了一种在四足机器人上产生和执行主动碰撞运动的新方法。为了生成主动碰撞运动姿态,将整个主动碰撞过程划分为三个阶段,并提出了各阶段的重心轨迹规划方法。基于虚拟模型控制(VMC)的控制器用于主动冲击运动的执行,俯仰姿态调节控制器用于机器人的稳定。此外,基于Hopf振子的运动步幅可控的中央模式发生器(Central Pattern Generator, CPG)网络负责产生主动碰撞运动时四足步态的控制信号。为了验证所提出的控制策略的有效性,我们展示了四足机器人通过主动冲击运动将15 kg重的目标物体推离50 cm的实验结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Active Impact Motion for a Quadruped Robot
In this paper, we propose a novel method of generating and executing active impact motion on a quadruped robot by mimicking active impact motion of quadruped animals. In order to generate active impact motion postures, we divide the whole active impact process into three phases and present a Center of Gravity (COG) trajectory planning method for these phases. A controller based on virtual model control (VMC) is used for active impact motion execution and a pitch attitude adjustment controller is utilized to stabilize the robot. Besides, a Hopf oscillator-based Central Pattern Generator (CPG) network with controllable locomotion stride is responsible for generating control signals of quadruped gaits during active impact motion. In order to verify effectiveness of the proposed control strategy, we show experimental results that a quadruped robot pushes the target object weighing 15 kg away for 50 cm by executing active impact motion.
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