构建交互式多点触控界面

Johannes Schöning, Jonathan Hook, Tom Bartindale, Dominik Schmidt, P. Olivier, Florian Echtler, Nima Motamedi, P. Brandl, Ulrich von Zadow
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引用次数: 70

摘要

近年来,多点触摸与计算增强表面的交互受到了相当大的关注。多点触控交互的硬件实现,如抑制全内反射(FTIR)和漫射照明(DI),使得表面的低成本开发成为可能。虽然许多这些技术和相关的应用已经在学术环境中提出,但从所需的软件和硬件方面来看,构建高质量的多点触摸表面的实用性并不广为人知。我们利用我们作为多点触控技术开发者的丰富经验,为在多点触控表面上构建和部署应用程序提供实用的建议。这包括光学多点触摸表面结构的技术细节,包括红外照明,硅胶兼容表面,投影屏幕,相机,过滤器和投影仪,以及用于跟踪的现有软件库的概述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Building Interactive Multi-Touch Surfaces
Multi-touch interaction with computationally enhanced surfaces has received considerable attention in recent years. Hardware implementations of multi-touch interaction such as frustrated total internal reflection (FTIR) and diffused illumination (DI) have allowed for the low-cost development of surfaces. Although many of these technologies and associated applications have been presented in academic settings, the practicality of building a high-quality multi-touch—enabled surface, both in terms of the software and hardware required, are not widely known. We draw upon our extensive experience as developers of multi-touch technology to provide practical advice in relation to building and deploying applications upon multi-touch surfaces. This includes technical details of the construction of optical multi-touch surfaces, including infrared illumination, silicone compliant surfaces, projection screens, cameras, filters, and projectors, and an overview of existing software libraries for tracking.
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