MAP中环境和计算的均匀性

Elisabeth Freeman, D. Gelernter, S. Jagannathan
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引用次数: 4

摘要

可视化编程语言使用图形来可视化和帮助理解程序。我们描述了MAP环境中用于可视化工作空间、数据、程序和程序执行的图形化技术。元信息是补充可视化编程环境中提供的基本功能的一种方法。我们介绍了元命令,控制程序对象的视觉特征的命令,并描述了MAP的颜色、折叠、渲染和透明度元命令。我们展示了如何使用这些元命令来影响程序及其执行的图形化表示,以及作为优化程序执行记录的一种方式,并提供了程序员如何使用这些技术来构建、执行和分析程序的示例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Uniformity of environment and computation in MAP
Visual programming languages use graphics to visualize and aid in the understanding of programs. We describe the graphical techniques used in the MAP environment to visualize the workspace, data, programs and program executions. Meta information is one approach to supplementing the basic functionality provided in the visual programming environment. We introduce meta-commands, commands to control visual characteristics of program objects, and describe the MAP meta-commands for color, folding, render and transparency. We show how these meta-commands can be used to affect graphical representation of programs and their executions and as a way to optimize the recording of program executions, and present examples of how a programmer can use these techniques to build, execute and analyze programs.
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