{"title":"一个能学会玩五行棋的神经网络","authors":"Bernd Freisleben","doi":"10.1109/ANNES.1995.499446","DOIUrl":null,"url":null,"abstract":"A neural network that learns to play the board game of five-in-a-row is presented. The basic idea of the approach is to let an appropriately designed network play a series of games against an opponent and use a reinforcement learning algorithm to train the network to evaluate the non-occupied board positions by rewarding good moves and penalizing bad moves. The performance of the proposed network is demonstrated by presenting experimental results.","PeriodicalId":123427,"journal":{"name":"Proceedings 1995 Second New Zealand International Two-Stream Conference on Artificial Neural Networks and Expert Systems","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-11-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":"{\"title\":\"A neural network that learns to play five-in-a-row\",\"authors\":\"Bernd Freisleben\",\"doi\":\"10.1109/ANNES.1995.499446\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A neural network that learns to play the board game of five-in-a-row is presented. The basic idea of the approach is to let an appropriately designed network play a series of games against an opponent and use a reinforcement learning algorithm to train the network to evaluate the non-occupied board positions by rewarding good moves and penalizing bad moves. The performance of the proposed network is demonstrated by presenting experimental results.\",\"PeriodicalId\":123427,\"journal\":{\"name\":\"Proceedings 1995 Second New Zealand International Two-Stream Conference on Artificial Neural Networks and Expert Systems\",\"volume\":\"45 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1995-11-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"15\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 1995 Second New Zealand International Two-Stream Conference on Artificial Neural Networks and Expert Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ANNES.1995.499446\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 1995 Second New Zealand International Two-Stream Conference on Artificial Neural Networks and Expert Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ANNES.1995.499446","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A neural network that learns to play five-in-a-row
A neural network that learns to play the board game of five-in-a-row is presented. The basic idea of the approach is to let an appropriately designed network play a series of games against an opponent and use a reinforcement learning algorithm to train the network to evaluate the non-occupied board positions by rewarding good moves and penalizing bad moves. The performance of the proposed network is demonstrated by presenting experimental results.