{"title":"使用消费者视频游戏嵌入式设备进行科学计算","authors":"Glenn Volkema, G. Khanna","doi":"10.1109/HPEC.2017.8091055","DOIUrl":null,"url":null,"abstract":"The performance of commodity video-gaming embedded devices (consoles, graphics cards, tablets, etc.) has been advancing at a rapid pace owing to strong consumer demand and stiff market competition. Gaming devices are currently amongst the most powerful and cost-effective computational technologies available in quantity. In this article, we evaluate a sample of current generation video-gaming devices for scientific computing and compare their performance with specialized supercomputing general purpose graphics processing units (GPGPUs). We use the OpenCL SHOC benchmark suite, which is a measure of the performance of compute hardware on various different scientific application kernels, and also a popular public distributed computing application, Einstein@Home in the field of gravitational physics for the purposes of this evaluation.","PeriodicalId":364903,"journal":{"name":"2017 IEEE High Performance Extreme Computing Conference (HPEC)","volume":"86 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Scientific computing using consumer video-gaming embedded devices\",\"authors\":\"Glenn Volkema, G. Khanna\",\"doi\":\"10.1109/HPEC.2017.8091055\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The performance of commodity video-gaming embedded devices (consoles, graphics cards, tablets, etc.) has been advancing at a rapid pace owing to strong consumer demand and stiff market competition. Gaming devices are currently amongst the most powerful and cost-effective computational technologies available in quantity. In this article, we evaluate a sample of current generation video-gaming devices for scientific computing and compare their performance with specialized supercomputing general purpose graphics processing units (GPGPUs). We use the OpenCL SHOC benchmark suite, which is a measure of the performance of compute hardware on various different scientific application kernels, and also a popular public distributed computing application, Einstein@Home in the field of gravitational physics for the purposes of this evaluation.\",\"PeriodicalId\":364903,\"journal\":{\"name\":\"2017 IEEE High Performance Extreme Computing Conference (HPEC)\",\"volume\":\"86 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE High Performance Extreme Computing Conference (HPEC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HPEC.2017.8091055\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE High Performance Extreme Computing Conference (HPEC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HPEC.2017.8091055","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Scientific computing using consumer video-gaming embedded devices
The performance of commodity video-gaming embedded devices (consoles, graphics cards, tablets, etc.) has been advancing at a rapid pace owing to strong consumer demand and stiff market competition. Gaming devices are currently amongst the most powerful and cost-effective computational technologies available in quantity. In this article, we evaluate a sample of current generation video-gaming devices for scientific computing and compare their performance with specialized supercomputing general purpose graphics processing units (GPGPUs). We use the OpenCL SHOC benchmark suite, which is a measure of the performance of compute hardware on various different scientific application kernels, and also a popular public distributed computing application, Einstein@Home in the field of gravitational physics for the purposes of this evaluation.