{"title":"基于正交照片的人脸纹理自动映射图形用户界面","authors":"S. Ferradal, J. Gómez","doi":"10.1109/MMMC.2005.10","DOIUrl":null,"url":null,"abstract":"In this paper, a Graphical User Interface for the automatic generation of a facial texture mapping from three orthogonal photos is presented. The proposed method is based on the composition of the two side views (previously deformed) and the front view. The deformation is performed using a set of particular FDP (Facial Definition Points) of the MPEG-4 standard for multimedia applications. To smooth out the boundaries caused by the merging of the orthogonal views, a wavelet-based multiresolution filtering technique is employed. This work is the first stage in the development of a toolbox for automatic facial cloning.","PeriodicalId":121228,"journal":{"name":"11th International Multimedia Modelling Conference","volume":"256 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-01-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"A Graphical User Interface for Automatic Facial Texture Mapping Based on Orthogonal Photos\",\"authors\":\"S. Ferradal, J. Gómez\",\"doi\":\"10.1109/MMMC.2005.10\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, a Graphical User Interface for the automatic generation of a facial texture mapping from three orthogonal photos is presented. The proposed method is based on the composition of the two side views (previously deformed) and the front view. The deformation is performed using a set of particular FDP (Facial Definition Points) of the MPEG-4 standard for multimedia applications. To smooth out the boundaries caused by the merging of the orthogonal views, a wavelet-based multiresolution filtering technique is employed. This work is the first stage in the development of a toolbox for automatic facial cloning.\",\"PeriodicalId\":121228,\"journal\":{\"name\":\"11th International Multimedia Modelling Conference\",\"volume\":\"256 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-01-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"11th International Multimedia Modelling Conference\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/MMMC.2005.10\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"11th International Multimedia Modelling Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMMC.2005.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Graphical User Interface for Automatic Facial Texture Mapping Based on Orthogonal Photos
In this paper, a Graphical User Interface for the automatic generation of a facial texture mapping from three orthogonal photos is presented. The proposed method is based on the composition of the two side views (previously deformed) and the front view. The deformation is performed using a set of particular FDP (Facial Definition Points) of the MPEG-4 standard for multimedia applications. To smooth out the boundaries caused by the merging of the orthogonal views, a wavelet-based multiresolution filtering technique is employed. This work is the first stage in the development of a toolbox for automatic facial cloning.