网络游戏异常检测的实证研究

Phai Vu Dinh, Thanh Nguyen Nguyen, Quang Uy Nguyen
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引用次数: 7

摘要

在数据挖掘中,异常检测的目的是识别不符合预期行为的数据样本。异常检测已成功地应用于许多实际应用中,如信用卡欺诈检测和安全领域的入侵检测。然而,使用异常检测技术来检测网络游戏中的作弊行为的研究却很少。本文对网络游戏中的异常检测进行了实证研究。采用四种无监督异常检测技术检测异常球员。介绍并分析了一种评价这些检测技术性能的方法。实验在VNG公司的一个人工数据集和两个真实的网络游戏上进行。结果表明,本文所采用的检测技术在检测网络游戏中的异常玩家方面具有良好的能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An empirical study of anomaly detection in online games
In data mining, anomaly detection aims to identify the data samples that do not conform to an expected behavior. Anomaly detection has successfully been applied to many real world applications such as fraud detection for credit cards and intrusion detection in security. However, there are very little research on using anomaly detection techniques to detect cheating in online games. In this paper, we present an empirical study of anomaly detection in online games. Four unsupervised anomaly detection techniques were used to detect abnormal players. A method for evaluating the performance these detection techniques was introduced and analysed. The experiments were conducted on one artificial dataset and two real online games at VNG company. The results show the good capability of detection techniques used in this paper in detecting abnormal players in online games.
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