等待游戏:为云调度程序优化配置固定资源

Pradeep Ambati, Noman Bashir, D. Irwin, P. Shenoy
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引用次数: 10

摘要

虽然云平台使用户可以按需租用计算资源来执行他们的工作,但如果固定资源的利用率很高,购买固定资源仍然比租用便宜得多。因此,优化云成本要求用户根据自己的工作负载确定购买多少固定资源,租用多少固定资源。在本文中,我们引入了云调度程序的等待策略的概念,这是调度策略的对偶,并证明了最优成本取决于它。我们定义了多个等待策略,并开发了简单的分析模型,以揭示它们在固定资源供应、成本和作业等待时间之间的权衡。我们评估了这些等待策略对在14.3k-core集群上运行的由14mjob组成的一年生产批工作负载的影响,并表明与当前规模的固定集群相比,复合等待策略降低了成本(减少了5%)和平均作业等待时间(减少了7倍)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Waiting Game: Optimally Provisioning Fixed Resources for Cloud-Enabled Schedulers
While cloud platforms enable users to rent computing resources on demand to execute their jobs, buying fixed resources is still much cheaper than renting if their utilization is high. Thus, optimizing cloud costs requires users to determine how many fixed resources to buy versus rent based on their workload. In this paper, we introduce the concept of a waiting policy for cloud-enabled schedulers, which is the dual of a scheduling policy, and show that the optimal cost depends on it. We define multiple waiting policies and develop simple analytical models to reveal their tradeoff between fixed resource provisioning, cost, and job waiting time. We evaluate the impact of these waiting policies on a year-long production batch workload consisting of 14Mjobs run on a 14.3k-core cluster, and show that a compound waiting policy decreases the cost (by 5%) and mean job waiting time (by 7×) compared to a fixed cluster of the current size.
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