V. Dutot, Anastasia Bouton, Maxime Méaux, Elaine Mosconi
{"title":"改变我们看待博物馆的方式:深入了解增强游客体验的沉浸式技术","authors":"V. Dutot, Anastasia Bouton, Maxime Méaux, Elaine Mosconi","doi":"10.4018/ijacdt.2021070101","DOIUrl":null,"url":null,"abstract":"This article focuses on the use of immersive technologies as key enhancers of visitor experiences in museums. Using adoption theories and introducing the concepts of in-museum interactivity and smart retailing, the authors document the gap in the literature of museum digitalization and develop a conceptual model. The 279 answers of museum visitors were analyzed to test the model using SmartPLS software. The findings show that (1) smart retailing and in-museum interactivity directly and positively influence the adoption and use of immersive technologies in museums and that (2) gender and generational differences exist regarding adoption. This article offers a substantial contribution to academic research and to practitioners and museum managers as it provides a more comprehensive view of the process of the digitalization of museums.","PeriodicalId":181387,"journal":{"name":"Int. J. Art Cult. Des. Technol.","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Changing the Way We See the Museum: An In-Depth Look at Immersive Technologies for Enhancing Visitor Experiences\",\"authors\":\"V. Dutot, Anastasia Bouton, Maxime Méaux, Elaine Mosconi\",\"doi\":\"10.4018/ijacdt.2021070101\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article focuses on the use of immersive technologies as key enhancers of visitor experiences in museums. Using adoption theories and introducing the concepts of in-museum interactivity and smart retailing, the authors document the gap in the literature of museum digitalization and develop a conceptual model. The 279 answers of museum visitors were analyzed to test the model using SmartPLS software. The findings show that (1) smart retailing and in-museum interactivity directly and positively influence the adoption and use of immersive technologies in museums and that (2) gender and generational differences exist regarding adoption. This article offers a substantial contribution to academic research and to practitioners and museum managers as it provides a more comprehensive view of the process of the digitalization of museums.\",\"PeriodicalId\":181387,\"journal\":{\"name\":\"Int. J. Art Cult. Des. Technol.\",\"volume\":\"12 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Int. J. Art Cult. Des. Technol.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4018/ijacdt.2021070101\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Int. J. Art Cult. Des. Technol.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/ijacdt.2021070101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Changing the Way We See the Museum: An In-Depth Look at Immersive Technologies for Enhancing Visitor Experiences
This article focuses on the use of immersive technologies as key enhancers of visitor experiences in museums. Using adoption theories and introducing the concepts of in-museum interactivity and smart retailing, the authors document the gap in the literature of museum digitalization and develop a conceptual model. The 279 answers of museum visitors were analyzed to test the model using SmartPLS software. The findings show that (1) smart retailing and in-museum interactivity directly and positively influence the adoption and use of immersive technologies in museums and that (2) gender and generational differences exist regarding adoption. This article offers a substantial contribution to academic research and to practitioners and museum managers as it provides a more comprehensive view of the process of the digitalization of museums.