{"title":"与开放场景交互:交互式分割模型的终身进化框架","authors":"Ruitong Gan, Junsong Fan, Yuxi Wang, Zhaoxiang Zhang","doi":"10.1145/3503161.3548131","DOIUrl":null,"url":null,"abstract":"Existing interactive segmentation methods mainly focus on optimizing user interacting strategies, as well as making better use of clicks provided by users. However, the intention of the interactive segmentation model is to obtain high-quality masks with limited user interactions, which are supposed to be applied to unlabeled new images. But most existing methods overlooked the generalization ability of their models when witnessing new target scenes. To overcome this problem, we propose a life-long evolution framework for interactive models in this paper, which provides a possible solution for dealing with dynamic target scenes with one single model. Given several target scenes and an initial model trained with labels on the limited closed dataset, our framework arranges sequentially evolution steps on each target set. Specifically, we propose an interactive-prototype module to generate and refine pseudo masks, and apply a feature alignment module in order to adapt the model to a new target scene and keep the performance on previous images at the same time. All evolution steps above do not require ground truth labels as supervision. We conduct thorough experiments on PASCAL VOC, Cityscapes, and COCO datasets, demonstrating the effectiveness of our framework in solving new target datasets and maintaining performance on previous scenes at the same time.","PeriodicalId":412792,"journal":{"name":"Proceedings of the 30th ACM International Conference on Multimedia","volume":"72 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Interact with Open Scenes: A Life-long Evolution Framework for Interactive Segmentation Models\",\"authors\":\"Ruitong Gan, Junsong Fan, Yuxi Wang, Zhaoxiang Zhang\",\"doi\":\"10.1145/3503161.3548131\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Existing interactive segmentation methods mainly focus on optimizing user interacting strategies, as well as making better use of clicks provided by users. However, the intention of the interactive segmentation model is to obtain high-quality masks with limited user interactions, which are supposed to be applied to unlabeled new images. But most existing methods overlooked the generalization ability of their models when witnessing new target scenes. To overcome this problem, we propose a life-long evolution framework for interactive models in this paper, which provides a possible solution for dealing with dynamic target scenes with one single model. Given several target scenes and an initial model trained with labels on the limited closed dataset, our framework arranges sequentially evolution steps on each target set. Specifically, we propose an interactive-prototype module to generate and refine pseudo masks, and apply a feature alignment module in order to adapt the model to a new target scene and keep the performance on previous images at the same time. All evolution steps above do not require ground truth labels as supervision. We conduct thorough experiments on PASCAL VOC, Cityscapes, and COCO datasets, demonstrating the effectiveness of our framework in solving new target datasets and maintaining performance on previous scenes at the same time.\",\"PeriodicalId\":412792,\"journal\":{\"name\":\"Proceedings of the 30th ACM International Conference on Multimedia\",\"volume\":\"72 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-10-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 30th ACM International Conference on Multimedia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3503161.3548131\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 30th ACM International Conference on Multimedia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3503161.3548131","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interact with Open Scenes: A Life-long Evolution Framework for Interactive Segmentation Models
Existing interactive segmentation methods mainly focus on optimizing user interacting strategies, as well as making better use of clicks provided by users. However, the intention of the interactive segmentation model is to obtain high-quality masks with limited user interactions, which are supposed to be applied to unlabeled new images. But most existing methods overlooked the generalization ability of their models when witnessing new target scenes. To overcome this problem, we propose a life-long evolution framework for interactive models in this paper, which provides a possible solution for dealing with dynamic target scenes with one single model. Given several target scenes and an initial model trained with labels on the limited closed dataset, our framework arranges sequentially evolution steps on each target set. Specifically, we propose an interactive-prototype module to generate and refine pseudo masks, and apply a feature alignment module in order to adapt the model to a new target scene and keep the performance on previous images at the same time. All evolution steps above do not require ground truth labels as supervision. We conduct thorough experiments on PASCAL VOC, Cityscapes, and COCO datasets, demonstrating the effectiveness of our framework in solving new target datasets and maintaining performance on previous scenes at the same time.