{"title":"挖掘故事系统中的知识以生成故事","authors":"Eugenio Concepción, Gonzalo Méndez, Pablo Gervás","doi":"10.18653/v1/W16-5507","DOIUrl":null,"url":null,"abstract":"Storytelling systems are computational systems designed to tell stories. Every story generation system defines its specific knowledge representation for supporting the storytelling process. Thus, there is a shared need amongst all the systems: the knowledge must be expressed unambiguously to avoid inconsistencies. However, when trying to make a comparative assessment between the storytelling systems, there is not a common way for expressing this knowledge. That is when a form of expression that covers the different aspects of the knowledge representations becomes necessary. A suitable solution is the use of a Controlled Natural Language (CNL) which is a good half-way point between natural and formal languages. A CNL can be used as a common medium of expression for this heterogeneous set of systems. This paper proposes the use of Controlled Natural Language for expressing every storytelling system knowledge as a collection of natural language sentences. In this respect, an initial grammar for a CNL is proposed, focusing on certain aspects of this knowledge.","PeriodicalId":415027,"journal":{"name":"Workshop on Computational Creativity in Natural Language Generation","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Mining Knowledge in Storytelling Systems for Narrative Generation\",\"authors\":\"Eugenio Concepción, Gonzalo Méndez, Pablo Gervás\",\"doi\":\"10.18653/v1/W16-5507\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Storytelling systems are computational systems designed to tell stories. Every story generation system defines its specific knowledge representation for supporting the storytelling process. Thus, there is a shared need amongst all the systems: the knowledge must be expressed unambiguously to avoid inconsistencies. However, when trying to make a comparative assessment between the storytelling systems, there is not a common way for expressing this knowledge. That is when a form of expression that covers the different aspects of the knowledge representations becomes necessary. A suitable solution is the use of a Controlled Natural Language (CNL) which is a good half-way point between natural and formal languages. A CNL can be used as a common medium of expression for this heterogeneous set of systems. This paper proposes the use of Controlled Natural Language for expressing every storytelling system knowledge as a collection of natural language sentences. In this respect, an initial grammar for a CNL is proposed, focusing on certain aspects of this knowledge.\",\"PeriodicalId\":415027,\"journal\":{\"name\":\"Workshop on Computational Creativity in Natural Language Generation\",\"volume\":\"20 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Workshop on Computational Creativity in Natural Language Generation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.18653/v1/W16-5507\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Workshop on Computational Creativity in Natural Language Generation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.18653/v1/W16-5507","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Mining Knowledge in Storytelling Systems for Narrative Generation
Storytelling systems are computational systems designed to tell stories. Every story generation system defines its specific knowledge representation for supporting the storytelling process. Thus, there is a shared need amongst all the systems: the knowledge must be expressed unambiguously to avoid inconsistencies. However, when trying to make a comparative assessment between the storytelling systems, there is not a common way for expressing this knowledge. That is when a form of expression that covers the different aspects of the knowledge representations becomes necessary. A suitable solution is the use of a Controlled Natural Language (CNL) which is a good half-way point between natural and formal languages. A CNL can be used as a common medium of expression for this heterogeneous set of systems. This paper proposes the use of Controlled Natural Language for expressing every storytelling system knowledge as a collection of natural language sentences. In this respect, an initial grammar for a CNL is proposed, focusing on certain aspects of this knowledge.