在湿滑地形上行走的模式生成

M. Khadiv, S. A. A. Moosavian, Alexander Herzog, Ludovic Righeni
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引用次数: 7

摘要

在本文中,我们扩展了最先进的模型预测控制(MPC)方法,以产生安全的双足行走在光滑的表面。在这种情况下,我们将步行表述为实现理想的步行速度和保持牢固的脚与地面接触之间的权衡。利用MPC内部的这一公式,我们展示了在各种平坦地形上的安全行走可以通过妥协三个主要属性来实现,即行走速度跟踪,零力矩点(ZMP)调制和所需摩擦系数(RCoF)调节。仿真结果表明,增加行走速度会增加滑倒的可能性,而减小滑倒的可能性与减小触点翻倒的可能性存在冲突,反之亦然。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pattern Generation for Walking on Slippery Terrains
In this paper, we extend state of the art Model Predictive Control (MPC) approaches to generate safe bipedal walking on slippery surfaces. In this setting, we formulate walking as a trade off between realizing a desired walking velocity and preserving robust foot-ground contact. Exploiting this formulation inside MPC, we show that safe walking on various flat terrains can be achieved by compromising three main attributes, i. e. walking velocity tracking, the Zero Moment Point (ZMP) modulation, and the Required Coefficient of Friction (RCoF) regulation. Simulation results show that increasing the walking velocity increases the possibility of slippage, while reducing the slippage possibility conflicts with reducing the tip-over possibility of the contact and vice versa.
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