论坛:虚拟现实中的大屠杀:伦理和可能性

J. Rich, M. Dack
{"title":"论坛:虚拟现实中的大屠杀:伦理和可能性","authors":"J. Rich, M. Dack","doi":"10.1080/25785648.2022.2062920","DOIUrl":null,"url":null,"abstract":"ABSTRACT This article addresses the fraught relationship between technology and representations of the Holocaust by examining the ethical dilemmas and opportunistic possibilities of a developing virtual reality tool for teaching and learning. Its focus is a pilot project at Rowan University in New Jersey, entitled the Warsaw Project, which seeks to balance the immersive nature of virtual and augmented realities with best practices, robust student engagement, and historical accuracy. In this article, we illustrate the project origins, scope, and content and share some of the major ethical dilemmas encountered as well as unexpected outcomes. Ultimately, we argue that advanced digital platforms and immersive technologies can, within an appropriate learning environment and when guided by qualified instruction, serve as an effective pedagogical tool and inform students in a way otherwise unachievable through literature and film.","PeriodicalId":422357,"journal":{"name":"The Journal of Holocaust Research","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Forum: The Holocaust in Virtual Reality: Ethics and Possibilities\",\"authors\":\"J. Rich, M. Dack\",\"doi\":\"10.1080/25785648.2022.2062920\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"ABSTRACT This article addresses the fraught relationship between technology and representations of the Holocaust by examining the ethical dilemmas and opportunistic possibilities of a developing virtual reality tool for teaching and learning. Its focus is a pilot project at Rowan University in New Jersey, entitled the Warsaw Project, which seeks to balance the immersive nature of virtual and augmented realities with best practices, robust student engagement, and historical accuracy. In this article, we illustrate the project origins, scope, and content and share some of the major ethical dilemmas encountered as well as unexpected outcomes. Ultimately, we argue that advanced digital platforms and immersive technologies can, within an appropriate learning environment and when guided by qualified instruction, serve as an effective pedagogical tool and inform students in a way otherwise unachievable through literature and film.\",\"PeriodicalId\":422357,\"journal\":{\"name\":\"The Journal of Holocaust Research\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-06-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"The Journal of Holocaust Research\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/25785648.2022.2062920\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"The Journal of Holocaust Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/25785648.2022.2062920","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

本文通过研究用于教学和学习的开发虚拟现实工具的伦理困境和机会主义可能性,解决了技术与大屠杀表现之间令人担忧的关系。它的重点是新泽西州罗文大学(Rowan University)的一个试点项目,名为“华沙项目”(Warsaw project),该项目旨在平衡虚拟现实和增强现实的沉浸性与最佳实践、强大的学生参与度和历史准确性。在本文中,我们说明了项目的起源、范围和内容,并分享了遇到的一些主要伦理困境以及意想不到的结果。最后,我们认为先进的数字平台和沉浸式技术可以在适当的学习环境中,在合格的指导下,作为有效的教学工具,以一种通过文学和电影无法实现的方式告知学生。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Forum: The Holocaust in Virtual Reality: Ethics and Possibilities
ABSTRACT This article addresses the fraught relationship between technology and representations of the Holocaust by examining the ethical dilemmas and opportunistic possibilities of a developing virtual reality tool for teaching and learning. Its focus is a pilot project at Rowan University in New Jersey, entitled the Warsaw Project, which seeks to balance the immersive nature of virtual and augmented realities with best practices, robust student engagement, and historical accuracy. In this article, we illustrate the project origins, scope, and content and share some of the major ethical dilemmas encountered as well as unexpected outcomes. Ultimately, we argue that advanced digital platforms and immersive technologies can, within an appropriate learning environment and when guided by qualified instruction, serve as an effective pedagogical tool and inform students in a way otherwise unachievable through literature and film.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信