电子竞技游戏更新和玩家感知:PUBG Steam评论的数据分析

Yang Yu, Ba-Hung Nguyen, Fangyu Yu, V. Huynh
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引用次数: 3

摘要

游戏更新是必不可少的,因为它们通常包含改善玩家体验的关键补丁。与传统网络游戏相比,电子竞技游戏摒弃了故事情节,强调玩家的竞争动机。因此,电子竞技游戏需要更频繁地更新,以延长游戏开发生命周期。同时,开发者从玩家对电子竞技游戏的评论中获取反馈,以改善游戏体验、服务或调整运营策略。然而,关于电子竞技游戏更新对玩家评论影响的研究却很少。在本研究中,我们通过主题建模的方法,对电子竞技游戏的代表之一《绝地求生》进行分析,以确定每月更新对玩家社区的影响。我们在Steam上总共收集了大约30万条评论。我们在本文中的贡献是:(i)我们使用LDA模型来推断并将评论分组为14个主题,(ii)我们分析了电子竞技游戏更新对主题流行度的影响,以及(iii)我们进行情绪分析以揭示玩家对每个主题的满意度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Esports Game Updates and Player Perception: Data Analysis of PUBG Steam Reviews
Game updates are essential because they usually contain critical patches to improve the players' experience. Compared with traditional online games, esports games abandon the storyline and emphasize the players' competitive motivation. As a result, esports games need to be updated more frequently to extend the game development life cycle. Meanwhile, developers get feedback from players' reviews on esports games to improve the game experience, services, or adjust operating strategies. However, there has been little research conducted on the influence of esports game updates on player reviews. In this study, we aim to determine the influence of the monthly update on the player community by carrying out an analysis of PUBG, one of the representatives of esports games, via topic modeling. In total, we collect approximately 300,000 reviews on Steam. Our contributions in this paper are: (i) we use the LDA model to infer and group reviews into 14 topics, (ii) we analyze the influence from esports game updates on topics prevalence over time, and (iii) we conduct sentiment analysis to reveal players' satisfaction levels with each topic.
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