VR在工业中的成功、失败和需要改进之处

Randall C. Smith, G. Dorn, Rob Leslie, Joe Garlington, P. Barham
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引用次数: 0

摘要

衡量一项技术成功与否的一种方法,是看它在“现实世界”的公司中被接受的程度。这些公司只会采用并继续使用新技术,如果它能比其他方法和技术更有效地解决“现实世界”的问题。这种成功的关键是技术的开发和应用,以解决业务问题的方式。该小组将重点介绍四个成功的应用-制造业(GM),娱乐(迪士尼),勘探和开采(壳牌,BP)和国防(AIS)。在这些领域中,虚拟现实已经成为一种成熟的技术,已经使用了很长一段时间来解决他们的问题。小组成员将首先简要介绍VR在各自行业中的应用方式。然后,他们将讨论当前虚拟现实系统的优点和缺点。最后,他们将指出,如果VR要在他们的行业中找到更广泛的应用,需要哪些关键的研究进展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
VR in industry: where it succeeds, fails, and needs improvement
One way of measuring of the success of a technology is the degree to which it has foundacceptance in "real world" companies. These companies will only adopt and continue to use newtechnology if it lets them solve "real world" problems more effectively than alternative methodsand techniques. Critical to this success is the way in which the technology is developed andapplied to solve business problems.This panel will highlight four successful applications - manufacturing (GM), entertainment(Disney), prospecting and extraction (Shell, BP), and defense (AIS). In each of these areas, VRhas become an established technology that has been used over a long period of time to addresstheir problems.The panelists will begin by briefly describing the way in which VR is used in theirrespective industries. They will then discuss the advantages and shortcomings of current VRsystems. They will conclude by identifying the critical research advances needed if VR is to findwider application in their industries.
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