触觉反馈应用于电脑鼠标

M. Göbel, H. Luczak, J. Springer, Volkmar Hedicke, M. Rötting
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引用次数: 30

摘要

大多数计算机系统使用鼠标作为菜单选择、指向和操作屏幕对象的输入设备。用户只能从屏幕上获得关于鼠标位置和所发起的操作的视觉信息。相比之下,在操作真实物体时,视觉通道只负责提供有关动作的更广泛的信息,而运动动作本身主要由内感受性和外感受性感官信号提供的触觉信息控制。因此,使用标准的电脑鼠标需要将注意力主要集中在视觉系统上,从而导致紧张反应。此外,当只使用视觉而忽略触觉时,人类的运动动作会变慢。在这种情况下,我们建议用额外的触觉反馈来增强电脑鼠标,以更接近真实的物体处理,从而减少应变反应。为了验证这一假设,我们使用了一个标准的电脑鼠标……
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Tactile feedback applied to computer mice
Most computer systems use a mouse as the input device for menu selection, pointing, and manipulation of screen objects. The user can get visual information from the screen only about the position of the mouse and the action that was initiated. In contrast, during the manipulation of real objects, the visual channel is only responsible for giving broader information about the action, whereas the motoric action itself is predominantly controlled by tactile information fed by interoceptive and exteroceptive sensory signals. Consequently, working with a standard computer mouse requires concentration primarily on the visual system, leading to strain reactions. Furthermore, human motor action is slower when only visual sense is used and tactile sense is ignored. In respect to this situation, it is proposed that a computer mouse be enhanced with additional tactile feedback to approximate more closely real object handling, thereby reducing strain reactions. To test this hypothesis, a standard computer mouse was e...
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