UMTS/WCDMA信道往返时间变化对TCP Vegas吞吐量的影响

A. Lo, G. Heijenk, I. Niemegeers
{"title":"UMTS/WCDMA信道往返时间变化对TCP Vegas吞吐量的影响","authors":"A. Lo, G. Heijenk, I. Niemegeers","doi":"10.1109/ICCCN.2004.1401590","DOIUrl":null,"url":null,"abstract":"Universal Mobile Telecommunications System (UMTS) is a third-generation cellular network that enables high-speed mobile Internet access. This paper evaluates the performance of the transmission control protocol (TCP) Vegas and compares its performance with TCP Reno in a UMTS environment. Bulk data transfer was considered in the simulation with varying radio channel conditions. Data losses were assumed to be only caused by the radio channel. Simulation results show that the performance of Vegas is unexpectedly worse than Reno even though the data losses were completely recovered by the UMTS radio link control layer. This has led us to conduct a detailed investigation on the behavior of Vegas in order to identify the cause of performance degradation in Vegas. The poor performance of Vegas is attributed to the UMTS radio interface characteristics which characterize by large and highly variable TCP round-trip times. The round-trip time variations activated Vegas' congestion avoidance and the sender would interpret the round-trip time variation as a sign of network congestion. Consequently, the sender shrinks its window size which reduces the transmission rate even though no TCP packet losses occur. Furthermore, a sudden increase in the instantaneous round-trip time can trigger spurious timeouts at the TCP sender using Vegas which performs unnecessary retransmissions. Spurious timeouts can lead to significant throughput reduction. Reno, on the other hand, does not show any abnormality and delivers the expected performance","PeriodicalId":229045,"journal":{"name":"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"The impact of UMTS/WCDMA channel round-trip time variations on TCP Vegas throughput\",\"authors\":\"A. Lo, G. Heijenk, I. Niemegeers\",\"doi\":\"10.1109/ICCCN.2004.1401590\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Universal Mobile Telecommunications System (UMTS) is a third-generation cellular network that enables high-speed mobile Internet access. This paper evaluates the performance of the transmission control protocol (TCP) Vegas and compares its performance with TCP Reno in a UMTS environment. Bulk data transfer was considered in the simulation with varying radio channel conditions. Data losses were assumed to be only caused by the radio channel. Simulation results show that the performance of Vegas is unexpectedly worse than Reno even though the data losses were completely recovered by the UMTS radio link control layer. This has led us to conduct a detailed investigation on the behavior of Vegas in order to identify the cause of performance degradation in Vegas. The poor performance of Vegas is attributed to the UMTS radio interface characteristics which characterize by large and highly variable TCP round-trip times. The round-trip time variations activated Vegas' congestion avoidance and the sender would interpret the round-trip time variation as a sign of network congestion. Consequently, the sender shrinks its window size which reduces the transmission rate even though no TCP packet losses occur. Furthermore, a sudden increase in the instantaneous round-trip time can trigger spurious timeouts at the TCP sender using Vegas which performs unnecessary retransmissions. Spurious timeouts can lead to significant throughput reduction. Reno, on the other hand, does not show any abnormality and delivers the expected performance\",\"PeriodicalId\":229045,\"journal\":{\"name\":\"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-10-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCCN.2004.1401590\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. 13th International Conference on Computer Communications and Networks (IEEE Cat. No.04EX969)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCCN.2004.1401590","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

通用移动通信系统(UMTS)是实现高速移动互联网接入的第三代蜂窝网络。本文评估了传输控制协议Vegas的性能,并将其与TCP Reno在UMTS环境下的性能进行了比较。仿真中考虑了不同信道条件下的大量数据传输。数据丢失被认为只是由无线电频道造成的。仿真结果表明,尽管UMTS无线链路控制层完全恢复了数据丢失,但Vegas的性能却出乎意料地比Reno差。这导致我们对Vegas的行为进行了详细的调查,以确定Vegas性能下降的原因。Vegas的不良性能归因于UMTS无线电接口特性,其特征是TCP往返时间大且高度可变。往返时间的变化激活了Vegas的拥塞规避,发送者会将往返时间的变化解释为网络拥塞的标志。因此,即使没有TCP数据包丢失,发送方也会缩小其窗口大小,从而降低传输速率。此外,瞬时往返时间的突然增加可能会在使用Vegas的TCP发送方触发虚假超时,这会执行不必要的重传。虚假超时可能导致吞吐量显著降低。另一方面,雷诺没有表现出任何异常,并提供了预期的性能
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The impact of UMTS/WCDMA channel round-trip time variations on TCP Vegas throughput
Universal Mobile Telecommunications System (UMTS) is a third-generation cellular network that enables high-speed mobile Internet access. This paper evaluates the performance of the transmission control protocol (TCP) Vegas and compares its performance with TCP Reno in a UMTS environment. Bulk data transfer was considered in the simulation with varying radio channel conditions. Data losses were assumed to be only caused by the radio channel. Simulation results show that the performance of Vegas is unexpectedly worse than Reno even though the data losses were completely recovered by the UMTS radio link control layer. This has led us to conduct a detailed investigation on the behavior of Vegas in order to identify the cause of performance degradation in Vegas. The poor performance of Vegas is attributed to the UMTS radio interface characteristics which characterize by large and highly variable TCP round-trip times. The round-trip time variations activated Vegas' congestion avoidance and the sender would interpret the round-trip time variation as a sign of network congestion. Consequently, the sender shrinks its window size which reduces the transmission rate even though no TCP packet losses occur. Furthermore, a sudden increase in the instantaneous round-trip time can trigger spurious timeouts at the TCP sender using Vegas which performs unnecessary retransmissions. Spurious timeouts can lead to significant throughput reduction. Reno, on the other hand, does not show any abnormality and delivers the expected performance
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信