{"title":"力反射遥操作透明性分析与触觉同步","authors":"Seokhee Lee, Y. Ishibashi, JongWon Kim","doi":"10.1109/NETGAMES.2009.5446234","DOIUrl":null,"url":null,"abstract":"In this paper, we carry out a transparency analysis and propose a haptic synchronization scheme for force-reflecting teleoperations such as a telerobotic game over time-varying network delays. The transparency analysis quantifies the force feedback distortion caused by network delay and packet loss, and predicts the maximally allowable delay and loss for predefined transparency requirements. In order to minimize the force feedback distortion over time-varying network delays, the proposed haptic synchronization scheme controls the playout times of the transmitted haptic events based on the transparency analysis.","PeriodicalId":344000,"journal":{"name":"2009 8th Annual Workshop on Network and Systems Support for Games (NetGames)","volume":"110 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Transparency analysis and haptic synchronization for transparency of force-reflecting teleoperation\",\"authors\":\"Seokhee Lee, Y. Ishibashi, JongWon Kim\",\"doi\":\"10.1109/NETGAMES.2009.5446234\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we carry out a transparency analysis and propose a haptic synchronization scheme for force-reflecting teleoperations such as a telerobotic game over time-varying network delays. The transparency analysis quantifies the force feedback distortion caused by network delay and packet loss, and predicts the maximally allowable delay and loss for predefined transparency requirements. In order to minimize the force feedback distortion over time-varying network delays, the proposed haptic synchronization scheme controls the playout times of the transmitted haptic events based on the transparency analysis.\",\"PeriodicalId\":344000,\"journal\":{\"name\":\"2009 8th Annual Workshop on Network and Systems Support for Games (NetGames)\",\"volume\":\"110 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-11-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 8th Annual Workshop on Network and Systems Support for Games (NetGames)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/NETGAMES.2009.5446234\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 8th Annual Workshop on Network and Systems Support for Games (NetGames)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/NETGAMES.2009.5446234","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Transparency analysis and haptic synchronization for transparency of force-reflecting teleoperation
In this paper, we carry out a transparency analysis and propose a haptic synchronization scheme for force-reflecting teleoperations such as a telerobotic game over time-varying network delays. The transparency analysis quantifies the force feedback distortion caused by network delay and packet loss, and predicts the maximally allowable delay and loss for predefined transparency requirements. In order to minimize the force feedback distortion over time-varying network delays, the proposed haptic synchronization scheme controls the playout times of the transmitted haptic events based on the transparency analysis.