用微软的Kodu游戏实验室测量小学生对计算规则的理解、认知和建构

Ashish Aggarwal, Christina Gardner-Mccune
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引用次数: 1

摘要

计算思维是最近旨在吸引K-12学生学习计算机科学的方法的核心。已经提出了许多策略和度量来培养和度量这些技能。海报展示了一项实证研究,该研究测量了来自弱势群体的三至五年级初中生的理解、认知和规则构建能力。这张海报还关注了吸引学生的策略,反映了连贯的计算机科学课程的重要性,其中包括协作和个人活动,这些活动由微软的Kodu游戏实验室等图形工具支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Measuring understanding, recognition and construction of computational rules in elementary school using Microsoft's Kodu Game Lab
Computational thinking is central to recent approaches aimed at engaging K-12 students in computer science. Many strategies and metrics have been proposed to foster and measure such skills. The poster presents an empirical study which measures the understanding, recognition and rule construction ability of rising 3rd to 5th grade students from underrepresented communities. This poster also focuses on strategies for engaging students and reflects the importance of a coherent computer science curriculum which includes collaboration and individual activities supported by a graphical tool like Microsoft's Kodu Game Lab.
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