覆盖组播网络的特征

S. Fahmy, Minseok Kwon
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引用次数: 32

摘要

协作主机之间的覆盖网络最近作为几个具有挑战性问题的可行解决方案出现,包括多播、路由、内容分发和点对点服务。但是,与路由器级解决方案相比,应用程序级覆盖会导致性能损失。本文通过实验数据、仿真和理论模型对覆盖组播树的性能损失进行了表征。实验数据和仿真表明:(1)随着覆盖树中主机级别的增加,覆盖树中父主机和子主机之间的平均延迟和跳数普遍减少,(2)主机程度普遍降低。叠加组播路由策略与幂律和小世界互联网拓扑特性是造成上述现象的原因。我们比较了三种覆盖组播协议在延迟、带宽、路由器度和主机度方面的差异。我们还量化了覆盖树的成本。结果表明,对于小n, L(n)/U(n) /spl prop/ n/sub 0.9/,其中L(n)为所有覆盖链路的总跳数,U(n)为源端到接收端单播路径的平均跳数,n为覆盖组播会话的成员数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Characterizing overlay multicast networks
Overlay networks among cooperating hosts have recently emerged as a viable solution to several challenging problems, including multicasting, routing, content distribution, and peer-to-peer services. Application-level overlays, however, incur a performance penalty over router level solutions. This paper characterizes this performance penalty for overlay multicast trees via experimental data, simulations, and theoretical models. Experimental data and simulations illustrate that (i) the average delay and the number of hops between parent and child hosts in overlay trees generally decrease, and (ii) the degree of hosts generally decreases, as the level of the host in the overlay tree increases. Overlay multicast routing strategies, together with power-law and small-world Internet topology characteristics, are causes of the observed phenomena. We compare three overlay multicast protocols with respect to latency, bandwidth, router degrees, and host degrees. We also quantify the overlay tree cost. Results reveal that L(n)/U(n) /spl prop/ n/sub 0.9/ for small n, where L(n) is the total number of hops in all overlay links, U(n) is the average number of hops on the source to receiver unicast paths, and n is the number of members in the overlay multicast session.
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