使用Java在编程课程中增加主动学习

PPPJ/IRE Pub Date : 2002-06-13 DOI:10.1145/638476.638498
Aoileann nic Gearailt
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引用次数: 10

摘要

编程入门课程通常有许多目标,有些是明确的,有些是隐含的。在同一个班级里,满足各种能力和背景的压力越来越大,这导致了一种冲突,一方面需要为最终将成为软件开发人员的学生奠定坚实的基础,另一方面需要提供有用的、有益的学习经验,从而向其他人传授一些编程原理的理解。本文建议,让学生尽早接触输入和输出的最小图形界面,并将示例定制为色彩和动画,而不是帐户余额和库存,可以在不牺牲少数人所需的严密性的情况下提高大众的动力。Java是实现这一目的的理想选择,但需要注意将图形和环境的复杂性降到最低。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using Java to increase active learning in programming courses
Introductory courses in Programming often have many objectives, some explicit and some implicit. Increased pressure to cater for a wide range of abilities and backgrounds within the same class-group leads to a conflict between the need to lay solid foundations for the student who will eventually make a career as a software developer, and the need to provide a useful and rewarding learning experience which imparts some understanding of the principles of programming to the others. This paper proposes that giving students early access to a minimal graphical interface for input and output and tailoring examples towards colour and animation instead of account balances and inventories can improve the motivation of the masses without sacrificing the rigour needed by the few. Java is ideal for this purpose but care needs to be taken to keep complexity of both graphics and environment to a minimum.
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