Jonas De Vylder, S. Donné, D. V. Haerenborgh, B. Goossens
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Real-time Machine Vision with GPU-acceleration using Quasar
The computational performance of graphical processing units (GPUs) has improved significantly, achieving even speed-up factors of 10x-50x compared to single-threaded CPU execution are not uncommon. This makes their use for high throughput machine vision very appealing. However, GPU programming is challenging, requiring a significant programming expertise. We present a new programming framework that mitigates the challenges common for GPU programming while maintaining the significant acceleration.