Mengenal Aksara Bali:基于移动应用的巴厘文字游戏教育

I. G. Andika, Daniel Saputra, Christina Purnama Yanti, G. Indrawan
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引用次数: 4

摘要

巴厘剧本作为巴厘文化的瑰宝之一,由于其使用的减少而濒临灭绝。巴厘岛总督I Wayan Koster对社区,特别是年轻一代使用它的兴趣日益减少表示担忧。本研究的重点是基于Mengenal Aksara Bali移动应用程序开发巴厘文字游戏教育。在这个研究领域,Mengenal Aksara Bali提供了一个解决方案,作为一个应用程序,不仅可以玩,而且还提供了学习巴厘文字符号(Aksara Wresastraand数字)的功能。Mengenal Aksara Bali是通过使用Construct2(一个专门为2D游戏设计的强大游戏生成器)来实现的。通过黑盒测试,其在应用程序中的功能按预期运行
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Mengenal Aksara Bali: Balinese Script game education based on mobile application
Balinese Scriptwriting, as one of Balinese cultural richness, is going to extinct because of its decreasing use. Governor of Bali, I Wayan Koster, expressed concern about the increasingly diminishing interest of the community, especially among the younger generation using it. This research focused on the development of a Balinese Script game education based on a mobile application called Mengenal Aksara Bali. In this research area, Mengenal Aksara Bali offered a solution as an application that is not only for playing,but also provided features for learning Balinese Script glyphs (Aksara Wresastraand numbers). Mengenal Aksara Bali was implemented by using Construct2(a powerful game creator designed especially for 2D games). Through Black Box testing, its functions in the application wasrunning as expected
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