这不仅仅是玩具和食物:在企业级初创企业中领导敏捷开发

Joseph A. Blotner
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引用次数: 8

摘要

敏捷开发的一个神话是,自组织团队不需要指导。敏捷开发运动主要关注程序员——程序员应该做X、Y和Z,其他人应该尽一切可能支持程序员。这是一个很好的开始,因为程序员是真正构建组织产品的人;然而,很少有技术提供给组织的其余部分。告诫管理者只提供“玩具和食物”[Beck等人,(2000)],并缓冲团队免受外部干扰,这意味着,与传统环境相比,敏捷环境中的领导者应该做更少的工作,在日常工作中较少参与团队。事实上,敏捷团队中的领导者必须比他/她在传统环境中做得更多,并且必须更多地参与团队的日常活动。Sabrix开发规程具有强大而深入的管理,这是其成功的关键之一。管理最佳实践,当适当地和有洞察力地应用时,不会限制,而是增强,工程团队单个成员的生产力和工作满意度。我们讨论了管理者可以和应该如何帮助团队提高生产力,更好地了解他们在整个组织中的契合度,并通过积极参与团队和公司其他部门来发展团队成员。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
It's more than just toys and food: leading agile development in an enterprise-class start-up
One of the myths of agile development is that self-organizing teams do not need direction. The agile development movement focuses primarily on programmers - programmers should do X, Y and Z, and everyone else should do whatever it takes to support the programmers. A fantastic start, since programmers are the people who actually build the organization's product; however, few techniques are offered to the rest of the organization. The admonishment to managers instructing them to only provide "toys and food" [Beck et al., (2000)] and buffer the team from external distractions implies that leaders in an agile environment should do less work, and be less involved with the team on a day-to-day basis, than in a more traditional environment. In fact a leader in an agile group must do more than he/she would in a more traditional environment and must be even more involved in the day-to-day activities of the team. The Sabrix development discipline has strong and deeply involved management as one of its keys to success. Management best practices, when applied appropriately and discerningly, do not limit, but rather enhance, the productivity and job satisfaction of the individual members of the engineering teams. We discuss ways a manager can and should help the team be more productive, have a better understanding of their fit in the organization as a whole and develop team members by being active and involved with the team and the rest of the company.
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