3D视频质量评估

Amin Banitalebi Dehkordi
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引用次数: 3

摘要

设计3D系统的一个关键因素是了解不同的视觉线索和扭曲如何影响3D视频的感知质量。评估视频质量的最终方法是通过主观测试。然而,主观评估是耗时的,昂贵的,在大多数情况下甚至是不可能的。另一种解决方案是客观质量度量,它试图模拟人类视觉系统(HVS)以评估感知质量。3D技术显著提高视频内容沉浸感的潜力一直受到难以客观评估体验质量(QoE)的阻碍。无参考(NR)客观的3D质量度量,可以帮助确定捕获参数和提高回放感知质量,将受到相机和显示器制造商的欢迎。网络提供商将采用全参考(FR) 3D质量度量,因为他们可以使用它来确保压缩期间有效的基于QoS的资源管理和传输期间的服务质量(QoS)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D video quality assessment
A key factor in designing 3D systems is to understand how different visual cues and distortions affect the perceptual quality of 3D video. The ultimate way to assess video quality is through subjective tests. However, subjective evaluation is time consuming, expensive, and in most cases not even possible. An alternative solution is objective quality metrics, which attempt to model the Human Visual System (HVS) in order to assess the perceptual quality. The potential of 3D technology to significantly improve the immersiveness of video content has been hampered by the difficulty of objectively assessing Quality of Experience (QoE). A no-reference (NR) objective 3D quality metric, which could help determine capturing parameters and improve playback perceptual quality, would be welcomed by camera and display manufactures. Network providers would embrace a full-reference (FR) 3D quality metric, as they could use it to ensure efficient QoE-based resource management during compression and Quality of Service (QoS) during transmission.
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