移动计算环境下两种TCP实现的性能

M. Chuah, On-Ching Vue, A. DeSimone
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引用次数: 10

摘要

针对有线网络中的拥塞控制问题,设计了TCP中的错误恢复算法。然而,无线网络中的数据包丢失主要是由连接中断(如衰落、信道抢占和切换)引起的中断引起的。我们研究了两种TCP实现在移动计算环境中的性能。我们考虑了两个TCP实现的简化版本(称为协议I和协议II)。协议I是TCP Tahoe的一个变体,它使用了细粒度定时器。协议II是TCP Vegas的简化版本。我们首先描述了当无线信道周期性地从端/端连接中移除时,使用这两个基于定时器的协议观察到的一个有趣现象。接下来,我们将展示协议II的鲁棒性,并根据可实现的收益来量化其对协议I的改进。我们还讨论了通过设置不同的RTO来考虑由无线信道引起的更高的延迟可变性,可以实现更好的收益。最后,我们描述了当这些TCP段通过无线通道传输时,更大的TCP段大小如何有助于提高性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Performance of two TCP implementations in mobile computing environments
The error recovery algorithm in TCP has been designed for congestion control in wired networks. However, the packet losses in wireless networks are mostly caused by outages due to connection interruptions such as fading, channel preemptions, and handoffs. We investigate the performance of two TCP implementations in mobile computing environments. We consider simplified versions of two TCP implementations (referred to as Protocol I & II). Protocol I is a variation of the TCP Tahoe which uses a fine-grained timer. Protocol II is a simplified version of the TCP Vegas. We first describe an interesting observed phenomena with these two timer-based protocols when the wireless channel is periodically taken away from the end/end connections. Next, we show the robustness of Protocol II and quantify its improvement over Protocol I in terms of achievable goodputs. We also discuss better goodputs can be achieved by setting the RTO differently to account for a higher variability in delays caused by the wireless channel. Finally, we describe how a bigger TCP segment size helps to improve goodputs when these TCP segments are transported over the wireless channel.
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