现实世界中的实时仿真(小组讨论)

Zsuzsanna Molnar, P. Buning, P. Doenges, R. Langridge, T. Lasinski, Randy Smith
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引用次数: 0

摘要

飞行仿真是第一个使用计算机图形学的实时仿真应用。新的计算机体系结构与快速交互图形相结合,扩展了仿真的范围,以涵盖更加逼真的视觉仿真以及对象和过程的建模:计算机原型。小组成员将以飞行模拟、药物设计、风洞模拟、公路车辆行为测试和机器人技术为例,讨论实时仿真的发展趋势、成本和有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time simulation in the real world (panel session)
Flight simulation was the first well-known real-time simulation application using computer graphics. New computer architectures, combined with fast interactive graphics, extend the scope of simulation to encompass ever more realistic visual simulation as well as the modeling of objects and processes: computer prototyping. Panelists will discuss evolutionary trends, costs and effectiveness of real-time simulation citing examples from flight simulation, drug design, wind tunnel simulation, the testing of on-the-road car behavior and robotics.
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