{"title":"Roillo:为游戏室创造社交机器人","authors":"Marek P. Michalowski, S. Šabanović, P. Michel","doi":"10.1109/ROMAN.2006.314453","DOIUrl":null,"url":null,"abstract":"In this paper, we introduce Roillo, a social robotic platform for investigating, in the context of children's playrooms, questions about how to design compelling nonverbal interactive behaviors for social robots. Specifically, we are interested in the importance of rhythm to natural interactions and its role in the expression of affect, attention, and intent. Our design process has consisted of rendering, animation, surveys, mechanical prototyping, and puppeteered interaction with children","PeriodicalId":254129,"journal":{"name":"ROMAN 2006 - The 15th IEEE International Symposium on Robot and Human Interactive Communication","volume":"13 7","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"31","resultStr":"{\"title\":\"Roillo: Creating a Social Robot for Playrooms\",\"authors\":\"Marek P. Michalowski, S. Šabanović, P. Michel\",\"doi\":\"10.1109/ROMAN.2006.314453\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we introduce Roillo, a social robotic platform for investigating, in the context of children's playrooms, questions about how to design compelling nonverbal interactive behaviors for social robots. Specifically, we are interested in the importance of rhythm to natural interactions and its role in the expression of affect, attention, and intent. Our design process has consisted of rendering, animation, surveys, mechanical prototyping, and puppeteered interaction with children\",\"PeriodicalId\":254129,\"journal\":{\"name\":\"ROMAN 2006 - The 15th IEEE International Symposium on Robot and Human Interactive Communication\",\"volume\":\"13 7\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"31\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ROMAN 2006 - The 15th IEEE International Symposium on Robot and Human Interactive Communication\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ROMAN.2006.314453\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ROMAN 2006 - The 15th IEEE International Symposium on Robot and Human Interactive Communication","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ROMAN.2006.314453","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we introduce Roillo, a social robotic platform for investigating, in the context of children's playrooms, questions about how to design compelling nonverbal interactive behaviors for social robots. Specifically, we are interested in the importance of rhythm to natural interactions and its role in the expression of affect, attention, and intent. Our design process has consisted of rendering, animation, surveys, mechanical prototyping, and puppeteered interaction with children