决策者知识建模的模糊方法

Amir Danak, Farzad Rastegar, A. Rahimi-Kian
{"title":"决策者知识建模的模糊方法","authors":"Amir Danak, Farzad Rastegar, A. Rahimi-Kian","doi":"10.1109/ICTAI.2005.9","DOIUrl":null,"url":null,"abstract":"A game is a decision making situation in which each player attempts to act in such a way that the game's circumstances get close to what desirable for him. To reach this goal, a player needs to have a suitable estimation of the other players' decisions. In this paper, we propose a fuzzy approach by which a player can attain an estimation of the other players' actions and pursue a strategy which maximizes its performance. Finally, the results of applying the proposed approach to the well-known \"prisoner's dilemma\" problem are brought to show the effectiveness of the method","PeriodicalId":294694,"journal":{"name":"17th IEEE International Conference on Tools with Artificial Intelligence (ICTAI'05)","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A fuzzy approach to modeling the knowledge of decision-makers\",\"authors\":\"Amir Danak, Farzad Rastegar, A. Rahimi-Kian\",\"doi\":\"10.1109/ICTAI.2005.9\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A game is a decision making situation in which each player attempts to act in such a way that the game's circumstances get close to what desirable for him. To reach this goal, a player needs to have a suitable estimation of the other players' decisions. In this paper, we propose a fuzzy approach by which a player can attain an estimation of the other players' actions and pursue a strategy which maximizes its performance. Finally, the results of applying the proposed approach to the well-known \\\"prisoner's dilemma\\\" problem are brought to show the effectiveness of the method\",\"PeriodicalId\":294694,\"journal\":{\"name\":\"17th IEEE International Conference on Tools with Artificial Intelligence (ICTAI'05)\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"17th IEEE International Conference on Tools with Artificial Intelligence (ICTAI'05)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICTAI.2005.9\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"17th IEEE International Conference on Tools with Artificial Intelligence (ICTAI'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICTAI.2005.9","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

游戏是一种决策情境,在这种情境中,每个玩家都试图以某种方式行动,使游戏情境接近他所期望的。为了达到这个目标,玩家需要对其他玩家的决策有一个适当的估计。在本文中,我们提出了一种模糊方法,通过这种方法,参与者可以获得对其他参与者行动的估计,并采取最大限度地提高其性能的策略。最后,将该方法应用于著名的“囚徒困境”问题的结果表明了该方法的有效性
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A fuzzy approach to modeling the knowledge of decision-makers
A game is a decision making situation in which each player attempts to act in such a way that the game's circumstances get close to what desirable for him. To reach this goal, a player needs to have a suitable estimation of the other players' decisions. In this paper, we propose a fuzzy approach by which a player can attain an estimation of the other players' actions and pursue a strategy which maximizes its performance. Finally, the results of applying the proposed approach to the well-known "prisoner's dilemma" problem are brought to show the effectiveness of the method
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信