{"title":"基于空间一致性的多视图Azure Kinect扫描仪鲁棒校准","authors":"W. Darwish, Quentin Bolsée, A. Munteanu","doi":"10.1109/IC3D51119.2020.9376321","DOIUrl":null,"url":null,"abstract":"In this work, we introduce a new calibration method for a camera system comprising five Azure Kinect. The calibration method uses a ChArUco coded cube installed in the middle of the system. A new 3D optimization cost is proposed to overcome the IR camera noise and to enhance global 3D consistency of the captured model. The cost includes the repro-jection error and the point to plane distance. As a refinement stage, along with point to plane distance, a patch to plane distance is added in the cost to overcome the noise effect of the depth camera. The experimental results demonstrate that the proposed calibration method achieves a better reprojection error and more stable results in terms of standard deviation of the estimated pose compared to the state-of-the-art. In addition, the qualitative results show that the proposed method can produce a better registered point cloud compared to conventional calibration.","PeriodicalId":159318,"journal":{"name":"2020 International Conference on 3D Immersion (IC3D)","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Robust Calibration of a Multi-View Azure Kinect Scanner Based on Spatial Consistency\",\"authors\":\"W. Darwish, Quentin Bolsée, A. Munteanu\",\"doi\":\"10.1109/IC3D51119.2020.9376321\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this work, we introduce a new calibration method for a camera system comprising five Azure Kinect. The calibration method uses a ChArUco coded cube installed in the middle of the system. A new 3D optimization cost is proposed to overcome the IR camera noise and to enhance global 3D consistency of the captured model. The cost includes the repro-jection error and the point to plane distance. As a refinement stage, along with point to plane distance, a patch to plane distance is added in the cost to overcome the noise effect of the depth camera. The experimental results demonstrate that the proposed calibration method achieves a better reprojection error and more stable results in terms of standard deviation of the estimated pose compared to the state-of-the-art. In addition, the qualitative results show that the proposed method can produce a better registered point cloud compared to conventional calibration.\",\"PeriodicalId\":159318,\"journal\":{\"name\":\"2020 International Conference on 3D Immersion (IC3D)\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-12-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 International Conference on 3D Immersion (IC3D)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IC3D51119.2020.9376321\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 International Conference on 3D Immersion (IC3D)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IC3D51119.2020.9376321","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Robust Calibration of a Multi-View Azure Kinect Scanner Based on Spatial Consistency
In this work, we introduce a new calibration method for a camera system comprising five Azure Kinect. The calibration method uses a ChArUco coded cube installed in the middle of the system. A new 3D optimization cost is proposed to overcome the IR camera noise and to enhance global 3D consistency of the captured model. The cost includes the repro-jection error and the point to plane distance. As a refinement stage, along with point to plane distance, a patch to plane distance is added in the cost to overcome the noise effect of the depth camera. The experimental results demonstrate that the proposed calibration method achieves a better reprojection error and more stable results in terms of standard deviation of the estimated pose compared to the state-of-the-art. In addition, the qualitative results show that the proposed method can produce a better registered point cloud compared to conventional calibration.