实时探索人类的头部在实时通过自然互动的教育目的

Roi Méndez, Julián C. Flores, Rubén Arenas
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引用次数: 1

摘要

近年来,博物馆,尤其是科学博物馆,经历了巨大的演变,从单纯的陈列室转变为用户可以与展出物品互动的空间。甚至像卢浮宫这样的经典博物馆也加入了任天堂3DS或Kinect传感器等元素,为游客创造更具互动性的体验。在这种环境中,以一种愉快的方式传达信息是非常重要的,通过实验来促进学习。如果潜在的访客是儿童,那么开发尽可能模糊学习和游戏之间界限的教育模式就更加重要了。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real time exploration of the human head in real time through natural interaction for educational purposes
In recent years museums, especially scientific museums, have suffered a great evolution, moving from mere showrooms to spaces where the user can interact with the displayed items. Even classic museums like Louvre have incorporated elements such as the Nintendo 3DS or Kinect sensor to create a more interactive experience for visitors. In this type of environment it is very important to convey the information in a pleasant way promoting learning by experimentation. If potential visitors are children it is even more important to develop educational paradigms that allow blurring, as far as possible, the boundary between learning and playing.
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