基于Blender的三维动画物理学习媒体教学设计与评价分析

Muhammad Nasir, R. Prastowo, Riwayani
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引用次数: 6

摘要

本研究旨在分析与评估一种基于原子核心材料的三维动画物理学习媒体在某高中的教学设计。三维动画在教育中仍然很少发现,需要更多地看到它如何影响教育。本研究采用三阶段发展研究。第一阶段是运用教学设计模型ADDIE进行媒体的设计阶段。第二个阶段是使用blender应用程序进行媒体开发的阶段。第三个阶段是验证和可靠性阶段。调查问卷共54人,其中专家(Expert) 5人,教师(用户专家)11人,教师(用户)20人,学生(用户)18人。评估的方面包括教学、内容和技术方面。结果显示,专家的效度得分为4.515,表明该学习媒体具有非常高的类别效度。教师和学生作为使用者的Cronbach alpha值分别为0.950和0.889。这表明该媒体是可靠的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An analysis of Instructional Design and Evaluation of Physics Learning Media of Three Dimensional Animation Using Blender Application
This study aims to analyse and evaluate the intructional design of a three dimensional animated physics learning media on the atomic core material by using blender application at a Senior high School. Three dimensional animation is still rarely found in education and need to see more how it can affect the education. Three-stages of development research was applied in this study. The first stage is the design stage of the media by using instructional design model type ADDIE. The second is the stage of media development using the blender application. The third is the stage of validation and reliability. Data were obtained from questionnaire filled by 54 respondents, consisting of 5 experts (Expert), 11 teachers (user experts), 20 teachers (users) and 18 students (users). The aspects assessed are pedagogical, content and technical aspects. The results showed that the validity score of experts was 4.515 which means that the learning media is valid with very high category. The Cronbach alpha values of both teachers and students as the users are 0.950 and 0.889 respectively. This indicates that the media is reliabel.
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