{"title":"基于增强现实的3D数学AR学习媒体应用开发","authors":"Sarah Nadya Putrie, M. N. S. Syah","doi":"10.18326/hipotenusa.v5i1.6401","DOIUrl":null,"url":null,"abstract":"This study aims to find out the application of 3D Math AR learning as Augmented Reality-based mathematics media in Class VIII Flat-Side Building Materials at SMPIT Nidaul Hikmah. This type of research is research and development (Research and Development) using the ADDIE development model. This research stage is limited to the implementation stage with limited testing, has not yet reached the testing stage with a broad scale of the Covid-19. The data collection technique used was a questionnaire that was distributed to 1 Mathematics Subject teacher and 10 Class VIII students at SMPIT Nidaul Hikmah. Based on a limited test conducted using a Likert measurement scale, the results of media expert validation with an average of 4.5 are in the very good category, while material experts with an average of 4 are in a good category, so that the cumulative results of the assessment by media experts and material experts an average of 4.25. Practical of learning media assessed by and teachers got an average result of 4,325 in the Very Good category. After being declared valid and practical, it can be concluded that the 3D Math AR application is feasible to use.","PeriodicalId":134360,"journal":{"name":"Hipotenusa : Journal of Mathematical Society","volume":"7 20","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of 3D Math AR Applications as Mathematics Learning Media Augmented Reality Based\",\"authors\":\"Sarah Nadya Putrie, M. N. S. Syah\",\"doi\":\"10.18326/hipotenusa.v5i1.6401\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study aims to find out the application of 3D Math AR learning as Augmented Reality-based mathematics media in Class VIII Flat-Side Building Materials at SMPIT Nidaul Hikmah. This type of research is research and development (Research and Development) using the ADDIE development model. This research stage is limited to the implementation stage with limited testing, has not yet reached the testing stage with a broad scale of the Covid-19. The data collection technique used was a questionnaire that was distributed to 1 Mathematics Subject teacher and 10 Class VIII students at SMPIT Nidaul Hikmah. Based on a limited test conducted using a Likert measurement scale, the results of media expert validation with an average of 4.5 are in the very good category, while material experts with an average of 4 are in a good category, so that the cumulative results of the assessment by media experts and material experts an average of 4.25. Practical of learning media assessed by and teachers got an average result of 4,325 in the Very Good category. After being declared valid and practical, it can be concluded that the 3D Math AR application is feasible to use.\",\"PeriodicalId\":134360,\"journal\":{\"name\":\"Hipotenusa : Journal of Mathematical Society\",\"volume\":\"7 20\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-06-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Hipotenusa : Journal of Mathematical Society\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.18326/hipotenusa.v5i1.6401\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Hipotenusa : Journal of Mathematical Society","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.18326/hipotenusa.v5i1.6401","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
本研究旨在探索3D数学AR学习作为基于增强现实的数学媒体在SMPIT Nidaul Hikmah八类平板建筑材料中的应用。这种类型的研究是使用ADDIE开发模型的研究与开发(research and development)。这一研究阶段仅限于实施阶段,检测有限,尚未达到对新冠病毒进行大规模检测的阶段。使用的数据收集技术是向SMPIT Nidaul Hikmah的1名数学学科教师和10名八年级学生分发问卷。基于李克特量表进行的有限测试,媒体专家验证的结果平均为4.5分,属于很好类别,材料专家平均为4分,属于很好类别,因此媒体专家和材料专家评估的累积结果平均为4.25分。由教师评估的学习媒体的实用性在“非常好”类别中获得了平均4325分。在验证了应用程序的有效性和实用性后,可以得出结论:3D数学增强现实应用程序是可行的。
Development of 3D Math AR Applications as Mathematics Learning Media Augmented Reality Based
This study aims to find out the application of 3D Math AR learning as Augmented Reality-based mathematics media in Class VIII Flat-Side Building Materials at SMPIT Nidaul Hikmah. This type of research is research and development (Research and Development) using the ADDIE development model. This research stage is limited to the implementation stage with limited testing, has not yet reached the testing stage with a broad scale of the Covid-19. The data collection technique used was a questionnaire that was distributed to 1 Mathematics Subject teacher and 10 Class VIII students at SMPIT Nidaul Hikmah. Based on a limited test conducted using a Likert measurement scale, the results of media expert validation with an average of 4.5 are in the very good category, while material experts with an average of 4 are in a good category, so that the cumulative results of the assessment by media experts and material experts an average of 4.25. Practical of learning media assessed by and teachers got an average result of 4,325 in the Very Good category. After being declared valid and practical, it can be concluded that the 3D Math AR application is feasible to use.