两层交通信号优化:一种基于合作博弈的边缘辅助压力平衡方法

Zhenhua Han, Mingjun Xiao, Haisheng Tan, Guoju Gao
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引用次数: 0

摘要

交通信号控制对有效的交通网络至关重要,因为它可以显著缓解交通拥堵。强化学习中的试错方法会导致现实场景中的交通堵塞,甚至交通事故,这是违反交通信号控制安全的。此外,大多数信号控制系统仍然依赖于过于简化的信息,这使得项目难以适应动态交通。针对大规模交通信号控制中的边缘协调优化问题,提出了一种基于合作博弈的两层边缘辅助压力平衡(RUN)方法。外部层利用合作博弈将交通网络划分为多个联盟。内层使用压力控制和加权队列来协调每个联盟内部的行动,并处理随时间变化的动态交通情况。导出了具有压力控制的多交叉口信号协同对策的Pareto稳定解,并证明了其非超加性。此外,我们还进行了大量的仿真,以验证基于真实数据和合成数据的RUN的显著性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Two-Layer Traffic Signal Optimization: A Edge-assisted Pressure Balance Approach Based on Cooperative Game
Traffic signal control is essential to efficient transportation networks since it can mitigate traffic congestion significantly. Trial-and-error approach in reinforcement learning will lead to traffic jams, even traffic accidents in the real scene, which is in violation of safety for traffic signal control. Besides, most signal control systems still rely on oversimplified information, which makes item challenging to adapt to dynamic traffic. In this paper, we focus on the edge coordinated optimization of large-scale traffic signal control, and propose a two-layeR edge-assisted pressUre balaNce (RUN) approach based on cooperative game. The external layer utilizes cooperative game to divide the traffic network into multiple coalitions. The internal layer uses pressure control and weighted queue to coordinate actions within each coalition and handle dynamic traffic situations over time. We derive a Pareto stable solution for the multi-intersection signal cooperative game with pressure control, and prove that it is non-superadditive. Moreover, we conduct extensive simulations to verify the significant performances of RUN based on both real data and synthetic data.
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