用于移动和可穿戴计算的单手交互

H. Yeo
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引用次数: 1

摘要

设备的屏幕尺寸正变得越来越小,以适应更多的地方(例如手腕、运动腕带和小型音乐播放器)。与此同时,屏幕尺寸将变得更大,以适应新的体验(例如,平板电脑,平板电脑,电子书阅读器)。这些趋势中的每一种都可能使设备难以单手使用(例如,胖乎乎的手指或触手可及)。然而,在许多情况下,用户的另一只手被占用(妨碍)或不可用。本研究的目的是探索、创造和研究新的交互技术,以支持在移动和可穿戴设备上有效的单手使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Single-handed interaction for mobile and wearable computing
Screen sizes on devices are becoming smaller, to allow them to fit in more places (e.g., wrists, sports bands and small music players). At the same time, screen sizes can be seen to become larger to accommodate new experiences (e.g., phablets, tablets, eReaders). Each of these trends can make devices difficult to use with only one hand (e.g., fat-finger or reachability). However, there are many occasions when the user's other hand is occupied (encumbered) or not available. The aim of this research is to explore, create and study novel interaction techniques that support effective single-hand usage on mobile and wearable devices.
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