《战争的记忆》在《使命召唤:黑色行动》中回忆好莱坞的越南战争

Anh-Thu Nguyen
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引用次数: 0

摘要

《使命召唤》系列以历史战争为背景而闻名,经常以现实主义或其对历史的处理为主题进行讨论。虽然这有助于解决历史的不一致性,以及通常导致对战争缺乏批判性视角的问题,但将《使命召唤》称为记忆场所或许更为准确。《使命召唤》对准确地复述战争历史并不感兴趣,相反,它是为了唤起通常由(流行)媒体产生的与特定事件相关的文化记忆,并将其重新用于娱乐。通过分析《使命召唤:黑色行动:冷战》中的越南战争任务,我探讨了游戏的形式和叙事品质,以检验游戏选择记住的内容。在游戏玩法中可以发现两个关键方面:游戏采用了美国对越南战争的独家视角;其次,越南角色基本上不存在,或者只是作为敌人存在。然后我将讨论游戏使用越南战争作为故事叙述的宣泄,以及它如何未能实现其在处理记忆方面的颠覆性潜力。这篇文章最后将总结越南战争是如何在国际政治中被记住的,以及它的记忆是如何与越南侨民的代际分歧相关的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Memory of War. Remembering Hollywood’s Vietnam War in Call of Duty: Black Ops
The Call of Duty franchise is well-known for its setting in historical warfare and is frequently discussed under the themes of realism or its treatment of history. Whilst this is helpful to address historical inconsistencies and the often-resulting lack of critical perspective on warfare in general, it is perhaps more accurate to refer to Call of Duty as a site of memory. Call of Duty is not interested in an accurate historical retelling of war, rather, it is to evoke cultural memories usually produced by (popular) media related to specific events, repurposing them for entertainment. By analysing Call of Duty: Black Ops Cold War through its Vietnam War missions, I explore the formal and narrative qualities of the game to examine what the game chooses to remember. Two key aspects can be found in its gameplay: the game takes on an exclusive U.S.-American perspective on the Vietnam War. Second, Vietnamese characters are largely absent or only exist as enemies. I will then discuss the game’s use of the Vietnam War as a catharsis for its storytelling and how it fails to live up to any subversive potential it has concerning its treatment of memory. This essay will then conclude with final thoughts on how the Vietnam War is remembered in international politics and how its remembrance is also related to intergenerational divides within the Vietnamese diaspora.
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