忠诚还是利益?网络游戏群体的早期进化动态

Ah Reum Kang, Juyong Park, H. Kim
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引用次数: 7

摘要

一个社会群体的生命和进化——它的诞生、成长、衰落和可能的消亡——一直是社会科学研究的焦点。特别是对社会群体的出生和早期成长模式的研究相对较少,因为缺乏描述群体早期生活轨迹的详细数据。在本文中,我们报告了在《archage》(一款大型多人在线角色扮演游戏)用户行为和活动的完整数据中发现的影响社交群体进化早期动态的主要因素。我们发现,在游戏的早期阶段,不确定性普遍存在于一个群体的稳定性中,利益的前景是一个群体成长中比个人或社会忠诚更重要的因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Loyalty or profit? Early evolutionary dynamics of online game groups
The life and evolution of a social group - its birth, growth, decline, and possible demise - have long been the focus of social science research. The birth and the early growth patterns of social groups, in particular, have been studied relatively little because of the lack of detailed data that describe the trajectories of groups during their early lives. In this paper, we report the major factors that govern the early dynamics of the evolution of social groups that are found in the complete data about user behaviors and activities for ArcheAge, a large-scale Massively Multiplayer Online Role-Playing Game (MMORPG). We find that in the early stages of a game where uncertainties prevail regarding the stability of a group, prospects for benefit are the more important factor in a group's growth than personal or social loyalty.
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