使用web内容挖掘的自适应动画生成

Kaveh Hassani, Won-sook Lee
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引用次数: 4

摘要

创建3D动画是一个劳动密集型和耗时的过程,要求设计师学习和利用菜单,对话框,按钮和操作界面的复杂组合,为给定的独立动画设计软件。另一方面,基于语言描述的可视化想象的概念简单性和自然性促使研究人员开发使用自然语言接口的自动动画生成系统。在这项研究中,我们介绍了一个交互式和自适应的动画生成系统,该系统利用数据驱动技术从网络中提取所需的常识和特定领域的知识。该系统能够根据用户的语言命令创建3D动画。它将用户交互作为一种关联反馈来学习隐性设计知识,并对提取出来的知识进行修正,以主动和增量的方式操纵虚拟世界的动态。系统采用多智能体方法设计,具有分布式处理能力和跨平台的特点。在本文中,我们将重点研究信息检索代理,它负责使用web挖掘技术提取对象属性、时空关系和环境动态中的数字数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adaptive animation generation using web content mining
Creating 3D animation is a labor-intensive and time-consuming process requiring designers to learn and utilize a complex combination of menus, dialog boxes, buttons and manipulation interfaces for a given stand-alone animation design software. On the other hand, conceptual simplicity and naturalness of visualizing imaginations from lingual descriptions motivates researchers for developing automatic animation generation systems using natural language interfaces. In this research, we introduce an interactive and adaptive animation generation system that utilizes data-driven techniques to extract the required common-sense and domain-specific knowledge from web. This system is capable of creating 3D animation based on user's lingual commands. It uses the user interactions as a relevance feedback to learn the implicit design knowledge, correct the extracted knowledge, and manipulate the dynamics of the virtual world in an active and incremental manner. Moreover, system is designed based on a multi-agent methodology which provides it with distributed processing capabilities and cross-platform characteristics. In this paper, we will focus on information retrieval agent which is responsible for extracting numeric data utilized in object attributes, spatiotemporal relations, and environment dynamics using web mining techniques.
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