全局色调再现中色彩管理的一种简单算法

P. Shirley, A. Robison, R. K. Morley
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引用次数: 4

摘要

简单的色调再现方法,如Reinhard全局摄影色调映射算子,是将高动态范围图像映射到低动态范围显示的常用方法。然而,这些方法主要处理如何映射亮度;很少有人关注如何产生完整的RGB颜色。我们介绍了一种简单的方法,灵感来自于传统摄影使用偏振器来管理颜色,在使用全局摄影操作符进行亮度时映射RGB颜色。这种方法允许用户权衡亮度的色彩,避免不可预测的色调变化和去饱和度的图像,并保证结果在于不夹紧的RGB颜色立方体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Simple Algorithm for Managing Color in Global Tone Reproduction
Abstract Simple tone reproduction methods, such as the Reinhard global photographic tone-mapping operator, are popular methods for mapping high-dynamic range images to a low-dynamic range display. However, these methods deal mainly with how luminance is mapped; much less attention has been paid to how a full RGB color is produced. We introduce a simple method, inspired by traditional photography's use of polarizers to manage color, to map RGB colors when using global photographic operators for luminance. This method allows the user to trade off luminance for colorfulness, avoids unpredictable hue shifts and desaturation of the image, and guarantees that results lie in the RGB color cube without clamping.
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