在Ersilia的脚步:走向一个交互式WebGL应用程序,用于探索位于西西里岛阿梅里纳广场的罗马别墅

Rhodora G. Vennarucci, David Fredrick, D. Tanasi, N. Reynolds, K. Kingsland, Brianna Jenkins, S. Hassam
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引用次数: 3

摘要

西西里岛阿梅里纳广场附近的公元4世纪的罗马别墅是联合国教科文组织世界遗产,拥有罗马世界最大的马赛克收藏。然而,由于可访问性问题(例如,偏远的位置,薄弱的网络存在),与庞贝等热门景点相比,别墅几乎不为人所知,尽管它具有文化重要性。VILLAE是南佛罗里达大学和阿肯色大学的考古学家、古典主义者和游戏设计师的合作项目,旨在通过使用WebGL直接在线玩的严肃游戏,建立学术界和公众对Villa的参与。为了解决3D重建的准确性与数字体现和有意义的游戏玩法的问题,本文概述了该项目的流程,即综合现场的大量3D文档,创建沉浸式叙事的数字原型,以意大利现代考古学的发展为背景,展现别墅的历史,并关注开创性女性考古学家Ersilia Caetani-Lovatelli的人类故事和职业生涯。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
In Ersilia's Footsteps: Toward an Interactive WebGL Application for Exploring the Villa Romana del Casale at Piazza Armerina, Sicily
A UNESCO World Heritage Site, the 4th-Century CE Villa Romana del Casale near Piazza Armerina, Sicily contains the largest collection of mosaics in the Roman world. However, due to accessibility issues (e.g., remote location, weak online presence), the Villa remains nearly unknown in comparison to popular sites like Pompeii, despite its cultural importance. VILLAE, a collaboration between archaeologists, classicists, and game designers at the University of South Florida and the University of Arkansas, aims to build academic and public engagement with the Villa through a serious game played directly online using WebGL. Addressing the issues of accuracy in 3D reconstruction versus digital embodiment and meaningful game play, this paper outlines the project's pipeline for synthesizing the extensive 3D documentation of the site to create the digital prototype for an immersive narrative that unfolds the Villa's history against the development of modern archaeology in Italy and focuses the human story and professional life of a pioneering female archaeologist, Ersilia Caetani-Lovatelli.
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