建模树与3D手势和生长模拟

Norishige Murakami, Katsuhiko Onishi, Y. Kitamura, F. Kishino
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引用次数: 0

摘要

我们提出了一个建模系统,使用户能够使用3D手势输入创建树模型。它通过使用基于用户手势给出的树干或轮廓形状的树木生长模拟来生成树木模型。该系统谨慎地处理了用户交互自由和树木生长自主权之间的脆弱平衡和权衡。用户可以根据自己的意图和想象,直观、轻松地创建出具有确切分支结构特征或树木剪影形状的树模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Modeling of trees with 3D gestures and growth simulation
We propose a modeling system that enables users to create tree models with 3D gesture input. It generates tree models by using growth simulation based on the trunk or silhouette shapes of trees given by user gestures. The system carefully addresses the fragile balance and tradeoff between the freedom of user interaction and the autonomy of tree growth. Users intuitively and easily create tree models that have the exact features of branching structures or the silhouette shape of trees according to user intentions and imagination.
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