走向世界范围的物体文明

EW 7 Pub Date : 1996-09-09 DOI:10.1145/504450.504456
Michael Condict, D. Milojicic, F. Reynolds, D. Bolinger
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引用次数: 13

摘要

今天的互联网相当于一个封建社会,堡垒墙(防火墙)包围着村庄(局域网),由无法无天的高速公路(不安全的网络)连接的小块文明区域(黑客)出没。万维网和Java的出现为电子对象的真正文明指明了道路,尽管它还不存在。为了帮助其发展,我们建议用Java实现的面向对象的分布式操作系统服务来扩展万维网和Java。其目标是使应用程序和对象在不相关的站点之间分发,以及移动对象和代理在世界各地自由旅行和交易变得司空见惯。我们描述了这样一个系统所面临的一些问题,例如安全性和性能方面的问题,并给出了解决这些问题的高级设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards a world-wide civilization of objects
The Internet today corresponds to a Feudal society, where fortress walls (firewalls) surround villages (LANs), little pockets of civilization connected by lawless highways (insecure networks) infested by bandits (hackers). The emergence of the World Wide Web and Java have shown the way towards a true civilization of electronic objects, although it does not yet exist. To assist in its evolution, we propose to extend the World Wide Web and Java with object-oriented, distributed OS services, implemented in Java. The goal is to make it commonplace for applications and objects to be distributed across unrelated sites and for mobile objects and agents to travel and trade freely around the world. We describe some problems such a system faces, such as in the areas of security and performance, and give a high-level design that addresses them.
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