RIS开源软件专题讨论会

P. Figueroa
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引用次数: 0

摘要

我们在SEARIS组织了一个关于使用开源软件(OSS)的小组,特别是用于实时交互系统(RIS)研究的开源游戏引擎。小组成员确定了两种类型的研究人员,面向应用程序的和面向开发的,并且他们同意OSS对面向开发的研究人员和对RIS的未来研究的重要性,因此新的想法可以建立在现有解决方案的基础上。本文提到了该小组的一些关键思想。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Panel on open source software for RIS
We organize at SEARIS a panel about the use of open source software (OSS) and in particular open source game engines for research in Realtime Interactive Systems (RIS). Panelists identified two types of researchers, application oriented and development oriented, and they agree on the importance of OSS for development oriented researchers and for the future research on RIS, so novel ideas could be built on top on existing solutions. This paper mentions some of the key ideas of this panel.
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