基于电子海图的海洋环境开发方法及其在数字AUV平台上的应用

Jian Liu, Kaizhou Liu, Xisheng Feng
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引用次数: 4

摘要

为了建立一个鲁棒的水下航行器控制器,使其能够适应危险的海洋环境,提出了一种基于电子海图的海底地形获取方法。首先,比较了最近邻插值法、线性插值法、三次插值法和v4插值法等用于底栖地形开发的几种地形转换算法;在此基础上,提出了一种开发底栖地形的地形转换算法DTTCGSFD (Delaunay Triangle-based terrain Considering of Grid, Sparse, Feature Data)。该方法不仅考虑了距离不变的网格数据、稀疏数据,而且考虑了带有地形数据的特征数据,如测深线等。最后利用电子海图ESRI shapefile数据库构建底栖地形。该研究结果对水下机器人地形匹配导航、路径规划和避障策略的研究具有重要意义,并已应用于我国数字水下机器人平台的研究工作中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Electronic chart based ocean environment development method and its application in digital AUV platform
For the purpose of building a robust AUV controller, which could be used to handle dangerous ocean environment, a method of obtaining benthonic terrain based on Electronic Chart is presented. Firstly, some terrain conversion algorithms for development of the benthonic terrain, such as nearest neighbor interpolation, linear interpolation, cubic interpolation and v4-interpolation are compared; Later a new terrain conversion algorithm for development of the benthonic terrain DTTCGSFD (Delaunay Triangle-based Terrain Considering of Grid, Sparse, Feature Data) is introduced. This method consider the data not only distance constant grid data, Sparse data, but also feature data with the terrain data, such as fathom line etc. In the end, build benthonic terrain making use of Electronic Chart ESRI shapefile database. The result, which is of importance in the AUV research of terrain matching navigation, path planning and obstacle avoidance strategy, has been applied in the research work of our digital AUV platform.
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